Selected research
Market Outlook & Growth Opportunities
Global Figure Collectibles Market Outlook and Growth Opportunities 2026
Market perspective
The global Figure Collectibles market was valued at US$ million in 2026 and is projected to reach US$ million by 2032, implying a compound annual growth rate (CAGR) of % over 2026-2032.
The North America market for Figure Collectibles is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.
The Europe market for Figure Collectibles is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.
Read the full market overview
The Asia Pacific market for Figure Collectibles is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.
In China, the Figure Collectibles market is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.
Major global companies in the Figure Collectibles market include The Lego Group, MGA Entertainment, FUNKO, Mattel, Jazwares, Hasbro and Spin Master, among others. In 2025, the top three vendors together accounted for approximately % of global market revenue.
This report provides an overview of the global Figure Collectibles market in terms of revenue and gross margin, analyzing global market trends using historical revenue data for 2021-2025, estimates for 2026, and projected CAGRs through 2032.
The study covers key producers of Figure Collectibles and market revenue by major regions and countries, assesses future market potential, and highlights priority regions and countries for segmenting the market into sub-sectors, with country-specific market value data for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, the Middle East, Africa, and other countries.
The report also presents Figure Collectibles revenue, market share, and industry ranking for the main companies for 2021-2026, identifies the major stakeholders in the global market, and analyzes their competitive landscape and market positioning based on recent developments and segmental revenues.
Across the 2021-2026 period, the analysis compares revenue growth and profitability profiles by company, distinguishing participants with sustained expansion from those with more cyclical performance, and relates these patterns to differences in regional exposure, product portfolios, and application focus in the global Figure Collectibles market.
Figure Collectibles Segment by Company
The Lego Group
MGA Entertainment
FUNKO
Mattel
Jazwares
Hasbro
Spin Master
Figure Collectibles Segment by Type
$0-$25
$25-$50
$50-$100
Above$100
Figure Collectibles Segment by Application
Online
Offline
Figure Collectibles Segment by Region
North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Colombia
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries
Study Objectives
1. To analyze and research the global Figure Collectibles status and future forecast, involving, revenue, growth rate (CAGR), market share, historical and forecast.
2. To present the Figure Collectibles key companies, revenue, market share, and recent developments.
3. To split the Figure Collectibles breakdown data by regions, type, companies, and application.
4. To analyze the global and key regions Figure Collectibles market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify Figure Collectibles significant trends, drivers, influence factors in global and regions.
6. To analyze Figure Collectibles competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
Reasons to Buy This Report
1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Figure Collectibles market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Figure Collectibles and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in sales and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Figure Collectibles.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size.
Chapter 2: Analysis key trends, drivers, challenges, and opportunities within the global Figure Collectibles industry.
Chapter 3: Detailed analysis of Figure Collectibles company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales value of Figure Collectibles in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of key country in the world.
Chapter 7: Sales value of Figure Collectibles in country level. It provides sigmate data by type, and by application for each country/region.
Chapter 8: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.
Chapter 9: Concluding Insights.
More report detail
Tables and figures
Scope & coverage.
Types
- $0-$25
- $25-$50
- $50-$100
- Above$100
Applications
- Online
- Offline
Companies covered
- The Lego Group
- MGA Entertainment
- FUNKO
- Mattel
- Jazwares
- Hasbro
- Spin Master
Inside the report.
1 Market Overview
- 1.1 Product Definition
- 1.2 Global Figure Collectibles Market Size, 2021 VS 2025 VS 2032
- 1.3 Global Figure Collectibles Market Size (2021-2032)
- 1.4 Assumptions and Limitations
- 1.5 Study Goals and Objectives
2 Figure Collectibles Market Dynamics
- 2.1 Figure Collectibles Industry Trends
- 2.2 Figure Collectibles Industry Drivers
- 2.3 Figure Collectibles Industry Opportunities and Challenges
- 2.4 Figure Collectibles Industry Restraints
3 Figure Collectibles Market by Company
- 3.1 Global Figure Collectibles Company Revenue Ranking in 2025
- 3.2 Global Figure Collectibles Revenue by Company (2021-2026)
- 3.3 Global Figure Collectibles Company Ranking (2024-2026)
- 3.4 Global Figure Collectibles Company Manufacturing Base and Headquarters
- 3.5 Global Figure Collectibles Company Product Type and Application
- 3.6 Global Figure Collectibles Company Establishment Date
- 3.7 Market Competitive Analysis
- 3.7.1 Global Figure Collectibles Market Concentration Ratio (CR5 and HHI)
- 3.7.2 Global Top 5 and 10 Company Market Share by Revenue in 2025
- 3.7.3 2025 Figure Collectibles Tier 1, Tier 2, and Tier 3 Companies
- 3.8 Mergers and Acquisitions Expansion
4 Figure Collectibles Market by Type
- 4.1 Figure Collectibles Type Introduction
- 4.1.1 $0-$25
- 4.1.2 $25-$50
- 4.1.3 $50-$100
- 4.1.4 Above$100
- 4.2 Global Figure Collectibles Sales Value by Type
- 4.2.1 Global Figure Collectibles Sales Value by Type (2021 VS 2025 VS 2032)
- 4.2.2 Global Figure Collectibles Sales Value by Type (2021-2032)
- 4.2.3 Global Figure Collectibles Sales Value Share by Type (2021-2032)
5 Figure Collectibles Market by Application
- 5.1 Figure Collectibles Application Introduction
- 5.1.1 Online
- 5.1.2 Offline
- 5.2 Global Figure Collectibles Sales Value by Application
- 5.2.1 Global Figure Collectibles Sales Value by Application (2021 VS 2025 VS 2032)
- 5.2.2 Global Figure Collectibles Sales Value by Application (2021-2032)
- 5.2.3 Global Figure Collectibles Sales Value Share by Application (2021-2032)
6 Figure Collectibles Regional Value Analysis
- 6.1 Global Figure Collectibles Sales Value by Region: 2021 VS 2025 VS 2032
- 6.2 Global Figure Collectibles Sales Value by Region (2021-2032)
- 6.2.1 Global Figure Collectibles Sales Value by Region: 2021-2026
- 6.2.2 Global Figure Collectibles Sales Value by Region (2027-2032)
- 6.3 North America
- 6.3.1 North America Figure Collectibles Sales Value (2021-2032)
- 6.3.2 North America Figure Collectibles Sales Value Share by Country, 2025 VS 2032
- 6.4 Europe
- 6.4.1 Europe Figure Collectibles Sales Value (2021-2032)
- 6.4.2 Europe Figure Collectibles Sales Value Share by Country, 2025 VS 2032
- 6.5 Asia-Pacific
- 6.5.1 Asia-Pacific Figure Collectibles Sales Value (2021-2032)
- 6.5.2 Asia-Pacific Figure Collectibles Sales Value Share by Country, 2025 VS 2032
- 6.6 South America
- 6.6.1 South America Figure Collectibles Sales Value (2021-2032)
- 6.6.2 South America Figure Collectibles Sales Value Share by Country, 2025 VS 2032
- 6.7 Middle East & Africa
- 6.7.1 Middle East & Africa Figure Collectibles Sales Value (2021-2032)
- 6.7.2 Middle East & Africa Figure Collectibles Sales Value Share by Country, 2025 VS 2032
7 Figure Collectibles Country-level Value Analysis
- 7.1 Global Figure Collectibles Sales Value by Country: 2021 VS 2025 VS 2032
- 7.2 Global Figure Collectibles Sales Value by Country (2021-2032)
- 7.2.1 Global Figure Collectibles Sales Value by Country (2021-2026)
- 7.2.2 Global Figure Collectibles Sales Value by Country (2027-2032)
- 7.3 USA
- 7.3.1 USA Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.3.2 USA Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.3.3 USA Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.4 Canada
- 7.4.1 Canada Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.4.2 Canada Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.4.3 Canada Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.5 Mexico
- 7.5.1 Mexico Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.5.2 Mexico Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.5.3 Mexico Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.6 Germany
- 7.6.1 Germany Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.6.2 Germany Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.6.3 Germany Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.7 France
- 7.7.1 France Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.7.2 France Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.7.3 France Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.8 U.K.
- 7.8.1 U.K. Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.8.2 U.K. Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.8.3 U.K. Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.9 Italy
- 7.9.1 Italy Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.9.2 Italy Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.9.3 Italy Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.10 Spain
- 7.10.1 Spain Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.10.2 Spain Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.10.3 Spain Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.11 Russia
- 7.11.1 Russia Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.11.2 Russia Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.11.3 Russia Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.12 Netherlands
- 7.12.1 Netherlands Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.12.2 Netherlands Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.12.3 Netherlands Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.13 Nordic Countries
- 7.13.1 Nordic Countries Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.13.2 Nordic Countries Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.13.3 Nordic Countries Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.14 China
- 7.14.1 China Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.14.2 China Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.14.3 China Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.15 Japan
- 7.15.1 Japan Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.15.2 Japan Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.15.3 Japan Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.16 South Korea
- 7.16.1 South Korea Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.16.2 South Korea Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.16.3 South Korea Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.17 India
- 7.17.1 India Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.17.2 India Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.17.3 India Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.18 Australia
- 7.18.1 Australia Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.18.2 Australia Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.18.3 Australia Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.19 Southeast Asia
- 7.19.1 Southeast Asia Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.19.2 Southeast Asia Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.19.3 Southeast Asia Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.20 Brazil
- 7.20.1 Brazil Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.20.2 Brazil Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.20.3 Brazil Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.21 Argentina
- 7.21.1 Argentina Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.21.2 Argentina Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.21.3 Argentina Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.22 Chile
- 7.22.1 Chile Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.22.2 Chile Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.22.3 Chile Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.23 Colombia
- 7.23.1 Colombia Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.23.2 Colombia Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.23.3 Colombia Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.24 Peru
- 7.24.1 Peru Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.24.2 Peru Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.24.3 Peru Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.25 Saudi Arabia
- 7.25.1 Saudi Arabia Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.25.2 Saudi Arabia Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.25.3 Saudi Arabia Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.26 Israel
- 7.26.1 Israel Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.26.2 Israel Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.26.3 Israel Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.27 UAE
- 7.27.1 UAE Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.27.2 UAE Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.27.3 UAE Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.28 Turkey
- 7.28.1 Turkey Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.28.2 Turkey Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.28.3 Turkey Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.29 Iran
- 7.29.1 Iran Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.29.2 Iran Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.29.3 Iran Figure Collectibles Sales Value Share by Application, 2025 VS 2032
- 7.30 Egypt
- 7.30.1 Egypt Figure Collectibles Sales Value Growth Rate (2021-2032)
- 7.30.2 Egypt Figure Collectibles Sales Value Share by Type, 2025 VS 2032
- 7.30.3 Egypt Figure Collectibles Sales Value Share by Application, 2025 VS 2032
8 Company Profiles
- 8.1 The Lego Group
- 8.1.1 The Lego Group Company Information
- 8.1.2 The Lego Group Business Overview
- 8.1.3 The Lego Group Figure Collectibles Revenue and Gross Margin (2021-2026)
- 8.1.4 The Lego Group Figure Collectibles Product Portfolio
- 8.1.5 The Lego Group Recent Developments
- 8.2 MGA Entertainment
- 8.2.1 MGA Entertainment Company Information
- 8.2.2 MGA Entertainment Business Overview
- 8.2.3 MGA Entertainment Figure Collectibles Revenue and Gross Margin (2021-2026)
- 8.2.4 MGA Entertainment Figure Collectibles Product Portfolio
- 8.2.5 MGA Entertainment Recent Developments
- 8.3 FUNKO
- 8.3.1 FUNKO Company Information
- 8.3.2 FUNKO Business Overview
- 8.3.3 FUNKO Figure Collectibles Revenue and Gross Margin (2021-2026)
- 8.3.4 FUNKO Figure Collectibles Product Portfolio
- 8.3.5 FUNKO Recent Developments
- 8.4 Mattel
- 8.4.1 Mattel Company Information
- 8.4.2 Mattel Business Overview
- 8.4.3 Mattel Figure Collectibles Revenue and Gross Margin (2021-2026)
- 8.4.4 Mattel Figure Collectibles Product Portfolio
- 8.4.5 Mattel Recent Developments
- 8.5 Jazwares
- 8.5.1 Jazwares Company Information
- 8.5.2 Jazwares Business Overview
- 8.5.3 Jazwares Figure Collectibles Revenue and Gross Margin (2021-2026)
- 8.5.4 Jazwares Figure Collectibles Product Portfolio
- 8.5.5 Jazwares Recent Developments
- 8.6 Hasbro
- 8.6.1 Hasbro Company Information
- 8.6.2 Hasbro Business Overview
- 8.6.3 Hasbro Figure Collectibles Revenue and Gross Margin (2021-2026)
- 8.6.4 Hasbro Figure Collectibles Product Portfolio
- 8.6.5 Hasbro Recent Developments
- 8.7 Spin Master
- 8.7.1 Spin Master Company Information
- 8.7.2 Spin Master Business Overview
- 8.7.3 Spin Master Figure Collectibles Revenue and Gross Margin (2021-2026)
- 8.7.4 Spin Master Figure Collectibles Product Portfolio
- 8.7.5 Spin Master Recent Developments
9 Concluding Insights
10 Appendix
- 10.1 Reasons for Doing This Study
- 10.2 Research Methodology
- 10.3 Research Process
- 10.4 Authors List of This Report
- 10.5 Data Source
- 10.5.1 Secondary Sources
- 10.5.2 Primary Sources
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