APO Research, Inc.

APO RESEARCH · REPORT

eSports Betting

Players can choose between cash-based or skins-based sites when betting on eSports matches.

Product & engineering

Understand the product.

Players can choose between cash-based or skins-based sites when betting on eSports matches.

Selected research

Market Outlook & Growth Opportunities

Global eSports Betting Market Outlook and Growth Opportunities 2026

Market perspective

Players can choose between cash-based or skins-based sites when betting on eSports matches.

According to different games, the global e-sports betting market can be divided into League of Legends, dota 2 and CS: GO, etc. League of Legends accounted for a revenue share of about 45% in 2019.

According to the age of betting players, the global e-sports betting market can be divided into Ages 18-25, Ages 26-30, Ages 31 and Above. Ages 18-25 as the most important betting crowd occupied about 76% of the market share in 2019.

Read the full market overview

In 2019, the global e-sports betting market was led by Europe and accounted for about 43% of the market share.

The Key players operating into Global eSports betting Market are GVC Holdings, Kindred Group, 888 Holdings, William Hill and Betway, etc. GVC Holdings and Kindred Group are the two players with the largest sales share, occupying about 5% and 4% of the market share in 2019, respectively.

This report provides an overview of the global eSports Betting market in terms of revenue and gross margin, analyzing global market trends using historical revenue data for 2021-2025, estimates for 2026, and projected CAGRs through 2032.

The study covers key producers of eSports Betting and market revenue by major regions and countries, assesses future market potential, and highlights priority regions and countries for segmenting the market into sub-sectors, with country-specific market value data for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, the Middle East, Africa, and other countries.

The report also presents eSports Betting revenue, market share, and industry ranking for the main companies for 2021-2026, identifies the major stakeholders in the global market, and analyzes their competitive landscape and market positioning based on recent developments and segmental revenues.

Across the 2021-2026 period, the analysis compares revenue growth and profitability profiles by company, distinguishing participants with sustained expansion from those with more cyclical performance, and relates these patterns to differences in regional exposure, product portfolios, and application focus in the global eSports Betting market.

eSports Betting Segment by Company

William Hill

GVC Holdings

888 Holdings

Kindred Group

Betsson AB

Betway

Pinnacle

Bet365

Bet-at-home.com

Unikrn

Betfred

BetWinner

Betvictor

GG.BET

Buff.bet

Intertops

Betcris

Esports Entertainment Group

SBOBET

eSports Betting Segment by Type

League of Legends

Dota 2

CS: GO

Others

eSports Betting Segment by Application

Ages 18-25

Ages 26-30

Ages 31 and Above

eSports Betting Segment by Region

North America

United States

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Spain

Netherlands

Switzerland

Sweden

Poland

Asia-Pacific

China

Japan

South Korea

India

Australia

Taiwan

Southeast Asia

South America

Brazil

Argentina

Chile

Middle East & Africa

Egypt

South Africa

Israel

Türkiye

GCC Countries

Study Objectives

1. To analyze and research the global eSports Betting status and future forecast, involving, revenue, growth rate (CAGR), market share, historical and forecast.

2. To present the eSports Betting key companies, revenue, market share, and recent developments.

3. To split the eSports Betting breakdown data by regions, type, companies, and application.

4. To analyze the global and key regions eSports Betting market potential and advantage, opportunity and challenge, restraints, and risks.

5. To identify eSports Betting significant trends, drivers, influence factors in global and regions.

6. To analyze eSports Betting competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global eSports Betting market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

2. This report will help stakeholders to understand the global industry status and trends of eSports Betting and provides them with information on key market drivers, restraints, challenges, and opportunities.

3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in sales and value), competitor ecosystem, new product development, expansion, and acquisition.

4. This report stays updated with novel technology integration, features, and the latest developments in the market.

5. This report helps stakeholders to gain insights into which regions to target globally.

6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of eSports Betting.

7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size.

Chapter 2: Analysis key trends, drivers, challenges, and opportunities within the global eSports Betting industry.

Chapter 3: Detailed analysis of eSports Betting company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: Sales value of eSports Betting in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of key country in the world.

Chapter 7: Sales value of eSports Betting in country level. It provides sigmate data by type, and by application for each country/region.

Chapter 8: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.

Chapter 9: Concluding Insights.

More report detail

Tables and figures
List of Tables Table 1. eSports Betting Industry Trends Table 2. eSports Betting Industry Drivers Table 3. eSports Betting Industry Opportunities and Challenges Table 4. eSports Betting Industry Restraints Table 5. Global eSports Betting Revenue by Company (US$ Million) & (2021-2026) Table 6. Global eSports Betting Revenue Share by Company (2021-2026) Table 7. Global eSports Betting Company Ranking, (2024-2026) & (US$ Million) Table 8. Global eSports Betting Key Company Manufacturing Base & Headquarters Table 9. Global eSports Betting Company, Product Type & Application Table 10. Global eSports Betting Company Establishment Date Table 11. Global Company Market Concentration Ratio (CR5 and HHI) Table 12. Global eSports Betting by Company Type (Tier 1, Tier 2, and Tier 3) & (Based on Revenue of 2025) Table 13. Mergers & Acquisitions, Expansion Table 14. Significant Companies of League of Legends Table 15. Significant Companies of Dota 2 Table 16. Significant Companies of CS: GO Table 17. Significant Companies of Others Table 18. Global eSports Betting Sales Value by Type 2021 VS 2025 VS 2032 (US$ Million) Table 19. Global eSports Betting Sales Value by Type (2021-2026) & (US$ Million) Table 20. Global eSports Betting Sales Value by Type (2027-2032) & (US$ Million) Table 21. Global eSports Betting Sales Value Share by Type (2021-2026) Table 22. Global eSports Betting Sales Value Share by Type (2027-2032) Table 23. Significant Companies of Ages 18-25 Table 24. Significant Companies of Ages 26-30 Table 25. Significant Companies of Ages 31 and Above Table 26. Global eSports Betting Sales Value by Application 2021 VS 2025 VS 2032 (US$ Million) Table 27. Global eSports Betting Sales Value by Application (2021-2026) & (US$ Million) Table 28. Global eSports Betting Sales Value by Application (2027-2032) & (US$ Million) Table 29. Global eSports Betting Sales Value Share by Application (2021-2026) Table 30. Global eSports Betting Sales Value Share by Application (2027-2032) Table 31. Global eSports Betting Sales Value Comparison by Region: 2021 VS 2025 VS 2032 (US$ Million) Table 32. Global eSports Betting Sales Value by Region (2021-2026) & (US$ Million) Table 33. Global eSports Betting Sales Value Share by Region (2021-2026) Table 34. Global eSports Betting Sales Value by Region (2027-2032) & (US$ Million) Table 35. Global eSports Betting Sales Value Share by Region (2027-2032) Table 36. Global eSports Betting Sales Value by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 37. Global eSports Betting Sales Value by Country (2021-2026) & (US$ Million) Table 38. Global eSports Betting Sales Value Market Share by Country (2021-2026) Table 39. Global eSports Betting Sales Value by Country (2027-2032) & (US$ Million) Table 40. Global eSports Betting Sales Value Market Share by Country (2027-2032) Table 41. William Hill Company Information Table 42. William Hill Business Overview Table 43. William Hill eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 44. William Hill eSports Betting Product Portfolio Table 45. William Hill Recent Development Table 46. GVC Holdings Company Information Table 47. GVC Holdings Business Overview Table 48. GVC Holdings eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 49. GVC Holdings eSports Betting Product Portfolio Table 50. GVC Holdings Recent Development Table 51. 888 Holdings Company Information Table 52. 888 Holdings Business Overview Table 53. 888 Holdings eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 54. 888 Holdings eSports Betting Product Portfolio Table 55. 888 Holdings Recent Development Table 56. Kindred Group Company Information Table 57. Kindred Group Business Overview Table 58. Kindred Group eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 59. Kindred Group eSports Betting Product Portfolio Table 60. Kindred Group Recent Development Table 61. Betsson AB Company Information Table 62. Betsson AB Business Overview Table 63. Betsson AB eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 64. Betsson AB eSports Betting Product Portfolio Table 65. Betsson AB Recent Development Table 66. Betway Company Information Table 67. Betway Business Overview Table 68. Betway eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 69. Betway eSports Betting Product Portfolio Table 70. Betway Recent Development Table 71. Pinnacle Company Information Table 72. Pinnacle Business Overview Table 73. Pinnacle eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 74. Pinnacle eSports Betting Product Portfolio Table 75. Pinnacle Recent Development Table 76. Bet365 Company Information Table 77. Bet365 Business Overview Table 78. Bet365 eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 79. Bet365 eSports Betting Product Portfolio Table 80. Bet365 Recent Development Table 81. Bet-at-home.com Company Information Table 82. Bet-at-home.com Business Overview Table 83. Bet-at-home.com eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 84. Bet-at-home.com eSports Betting Product Portfolio Table 85. Bet-at-home.com Recent Development Table 86. Unikrn Company Information Table 87. Unikrn Business Overview Table 88. Unikrn eSports Betting Revenue (US$ Million) and Gross Margin (2021-2026) Table 89. Unikrn eSports Betting Product Portfolio Table 90. Unikrn Recent Development Table 91. Betfred Company Information Table 92. Betfred Business Overview Table 93. Betfred eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 94. Betfred eSports Betting Product Portfolio Table 95. Betfred Recent Development Table 96. BetWinner Company Information Table 97. BetWinner Business Overview Table 98. BetWinner eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 99. BetWinner eSports Betting Product Portfolio Table 100. BetWinner Recent Development Table 101. Betvictor Company Information Table 102. Betvictor Business Overview Table 103. Betvictor eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 104. Betvictor eSports Betting Product Portfolio Table 105. Betvictor Recent Development Table 106. GG.BET Company Information Table 107. GG.BET Business Overview Table 108. GG.BET eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 109. GG.BET eSports Betting Product Portfolio Table 110. GG.BET Recent Development Table 111. Buff.bet Company Information Table 112. Buff.bet Business Overview Table 113. Buff.bet eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 114. Buff.bet eSports Betting Product Portfolio Table 115. Buff.bet Recent Development Table 116. Intertops Company Information Table 117. Intertops Business Overview Table 118. Intertops eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 119. Intertops eSports Betting Product Portfolio Table 120. Intertops Recent Development Table 121. Betcris Company Information Table 122. Betcris Business Overview Table 123. Betcris eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 124. Betcris eSports Betting Product Portfolio Table 125. Betcris Recent Development Table 126. Esports Entertainment Group Company Information Table 127. Esports Entertainment Group Business Overview Table 128. Esports Entertainment Group eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 129. Esports Entertainment Group eSports Betting Product Portfolio Table 130. Esports Entertainment Group Recent Development Table 131. SBOBET Company Information Table 132. SBOBET Business Overview Table 133. SBOBET eSports Betting Sales (), Value (US$ Million), Price () and Gross Margin (2021-2026) Table 134. SBOBET eSports Betting Product Portfolio Table 135. SBOBET Recent Development Table 136. Research Programs/Design for This Report Table 137. Authors List of This Report Table 138. Secondary Sources Table 139. Primary Sources List of Figures Figure 1. eSports Betting Product Image Figure 2. Global eSports Betting Market Size (US$ Million), 2021 VS 2025 VS 2032 Figure 3. Global eSports Betting Market Size (2021-2032) & (US$ Million) Figure 4. Global eSports Betting Company Revenue Ranking in 2025 (US$ Million) Figure 5. Global Top 5 and 10 Company Market Share by Revenue in 2025 (US$ Million) Figure 6. Company Type (Tier 1, Tier 2, and Tier 3): 2021 VS 2025 Figure 7. League of Legends Image Figure 8. Dota 2 Image Figure 9. CS: GO Image Figure 10. Others Image Figure 11. Global eSports Betting Sales Value by Type (2021 VS 2025 VS 2032) & (US$ Million) Figure 12. Global eSports Betting Sales Value Share 2021 VS 2025 VS 2032 Figure 13. Global eSports Betting Sales Value Share by Type (2021-2032) Figure 14. Ages 18-25 Image Figure 15. Ages 26-30 Image Figure 16. Ages 31 and Above Image Figure 17. Global eSports Betting Sales Value by Application (2021 VS 2025 VS 2032) & (US$ Million) Figure 18. Global eSports Betting Sales Value Share 2021 VS 2025 VS 2032 Figure 19. Global eSports Betting Sales Value Share by Application (2021-2032) Figure 20. Global eSports Betting Sales Value Comparison by Region: 2021 VS 2025 VS 2032 (US$ Million) Figure 21. Global eSports Betting Sales Value Share by Region: 2021 VS 2025 VS 2032 Figure 22. North America eSports Betting Sales Value (2021-2032) & (US$ Million) Figure 23. North America eSports Betting Sales Value Share by Country (%), 2025 VS 2032 Figure 24. Europe eSports Betting Sales Value (2021-2032) & (US$ Million) Figure 25. Europe eSports Betting Sales Value Share by Country (%), 2025 VS 2032 Figure 26. Asia-Pacific eSports Betting Sales Value (2021-2032) & (US$ Million) Figure 27. Asia-Pacific eSports Betting Sales Value Share by Country (%), 2025 VS 2032 Figure 28. South America eSports Betting Sales Value (2021-2032) & (US$ Million) Figure 29. South America eSports Betting Sales Value Share by Country (%), 2025 VS 2032 Figure 30. Middle East & Africa eSports Betting Sales Value (2021-2032) & (US$ Million) Figure 31. Middle East & Africa eSports Betting Sales Value Share by Country (%), 2025 VS 2032 Figure 32. USA eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 33. USA eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 34. USA eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 35. Canada eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 36. Canada eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 37. Canada eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 38. Mexico eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 39. Mexico eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 40. Mexico eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 41. Germany eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 42. Germany eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 43. Germany eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 44. France eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 45. France eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 46. France eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 47. U.K. eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 48. U.K. eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 49. U.K. eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 50. Italy eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 51. Italy eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 52. Italy eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 53. Spain eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 54. Spain eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 55. Spain eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 56. Russia eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 57. Russia eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 58. Russia eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 59. Netherlands eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 60. Netherlands eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 61. Netherlands eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 62. Nordic Countries eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 63. Nordic Countries eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 64. Nordic Countries eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 65. China eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 66. China eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 67. China eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 68. Japan eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 69. Japan eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 70. Japan eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 71. South Korea eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 72. South Korea eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 73. South Korea eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 74. India eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 75. India eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 76. India eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 77. Australia eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 78. Australia eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 79. Australia eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 80. Southeast Asia eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 81. Southeast Asia eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 82. Southeast Asia eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 83. Brazil eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 84. Brazil eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 85. Brazil eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 86. Argentina eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 87. Argentina eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 88. Argentina eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 89. Chile eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 90. Chile eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 91. Chile eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 92. Colombia eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 93. Colombia eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 94. Colombia eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 95. Peru eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 96. Peru eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 97. Peru eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 98. Saudi Arabia eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 99. Saudi Arabia eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 100. Saudi Arabia eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 101. Israel eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 102. Israel eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 103. Israel eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 104. UAE eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 105. UAE eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 106. UAE eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 107. Turkey eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 108. Turkey eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 109. Turkey eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 110. Iran eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 111. Iran eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 112. Iran eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 113. Egypt eSports Betting Sales Value Growth Rate (2021-2032) & (US$ Million) Figure 114. Egypt eSports Betting Sales Value Share by Type, 2025 VS 2032 & (%) Figure 115. Egypt eSports Betting Sales Value Share by Application, 2025 VS 2032 & (%) Figure 116. Years Considered Figure 117. Research Process Figure 118. Key Executives Interviewed

Scope & coverage.

Types
  • League of Legends
  • Dota 2
  • CS: GO
  • Others
Applications
  • Ages 18-25
  • Ages 26-30
  • Ages 31 and Above
Companies covered
  • William Hill
  • GVC Holdings
  • 888 Holdings
  • Kindred Group
  • Betsson AB
  • Betway
  • Pinnacle
  • Bet365
  • Bet-at-home.com
  • Unikrn
  • Betfred
  • BetWinner
  • Betvictor
  • GG.BET
  • Buff.bet
  • Intertops
  • Betcris
  • Esports Entertainment Group
  • SBOBET

Inside the report.

1 Market Overview
  1. 1.1 Product Definition
  2. 1.2 Global eSports Betting Market Size, 2021 VS 2025 VS 2032
  3. 1.3 Global eSports Betting Market Size (2021-2032)
  4. 1.4 Assumptions and Limitations
  5. 1.5 Study Goals and Objectives
2 eSports Betting Market Dynamics
  1. 2.1 eSports Betting Industry Trends
  2. 2.2 eSports Betting Industry Drivers
  3. 2.3 eSports Betting Industry Opportunities and Challenges
  4. 2.4 eSports Betting Industry Restraints
3 eSports Betting Market by Company
  1. 3.1 Global eSports Betting Company Revenue Ranking in 2025
  2. 3.2 Global eSports Betting Revenue by Company (2021-2026)
  3. 3.3 Global eSports Betting Company Ranking (2024-2026)
  4. 3.4 Global eSports Betting Company Manufacturing Base and Headquarters
  5. 3.5 Global eSports Betting Company Product Type and Application
  6. 3.6 Global eSports Betting Company Establishment Date
  7. 3.7 Market Competitive Analysis
  8. 3.7.1 Global eSports Betting Market Concentration Ratio (CR5 and HHI)
  9. 3.7.2 Global Top 5 and 10 Company Market Share by Revenue in 2025
  10. 3.7.3 2025 eSports Betting Tier 1, Tier 2, and Tier 3 Companies
  11. 3.8 Mergers and Acquisitions Expansion
4 eSports Betting Market by Type
  1. 4.1 eSports Betting Type Introduction
  2. 4.1.1 League of Legends
  3. 4.1.2 Dota 2
  4. 4.1.3 CS: GO
  5. 4.1.4 Others
  6. 4.2 Global eSports Betting Sales Value by Type
  7. 4.2.1 Global eSports Betting Sales Value by Type (2021 VS 2025 VS 2032)
  8. 4.2.2 Global eSports Betting Sales Value by Type (2021-2032)
  9. 4.2.3 Global eSports Betting Sales Value Share by Type (2021-2032)
5 eSports Betting Market by Application
  1. 5.1 eSports Betting Application Introduction
  2. 5.1.1 Ages 18-25
  3. 5.1.2 Ages 26-30
  4. 5.1.3 Ages 31 and Above
  5. 5.2 Global eSports Betting Sales Value by Application
  6. 5.2.1 Global eSports Betting Sales Value by Application (2021 VS 2025 VS 2032)
  7. 5.2.2 Global eSports Betting Sales Value by Application (2021-2032)
  8. 5.2.3 Global eSports Betting Sales Value Share by Application (2021-2032)
6 eSports Betting Regional Value Analysis
  1. 6.1 Global eSports Betting Sales Value by Region: 2021 VS 2025 VS 2032
  2. 6.2 Global eSports Betting Sales Value by Region (2021-2032)
  3. 6.2.1 Global eSports Betting Sales Value by Region: 2021-2026
  4. 6.2.2 Global eSports Betting Sales Value by Region (2027-2032)
  5. 6.3 North America
  6. 6.3.1 North America eSports Betting Sales Value (2021-2032)
  7. 6.3.2 North America eSports Betting Sales Value Share by Country, 2025 VS 2032
  8. 6.4 Europe
  9. 6.4.1 Europe eSports Betting Sales Value (2021-2032)
  10. 6.4.2 Europe eSports Betting Sales Value Share by Country, 2025 VS 2032
  11. 6.5 Asia-Pacific
  12. 6.5.1 Asia-Pacific eSports Betting Sales Value (2021-2032)
  13. 6.5.2 Asia-Pacific eSports Betting Sales Value Share by Country, 2025 VS 2032
  14. 6.6 South America
  15. 6.6.1 South America eSports Betting Sales Value (2021-2032)
  16. 6.6.2 South America eSports Betting Sales Value Share by Country, 2025 VS 2032
  17. 6.7 Middle East & Africa
  18. 6.7.1 Middle East & Africa eSports Betting Sales Value (2021-2032)
  19. 6.7.2 Middle East & Africa eSports Betting Sales Value Share by Country, 2025 VS 2032
7 eSports Betting Country-level Value Analysis
  1. 7.1 Global eSports Betting Sales Value by Country: 2021 VS 2025 VS 2032
  2. 7.2 Global eSports Betting Sales Value by Country (2021-2032)
  3. 7.2.1 Global eSports Betting Sales Value by Country (2021-2026)
  4. 7.2.2 Global eSports Betting Sales Value by Country (2027-2032)
  5. 7.3 USA
  6. 7.3.1 USA eSports Betting Sales Value Growth Rate (2021-2032)
  7. 7.3.2 USA eSports Betting Sales Value Share by Type, 2025 VS 2032
  8. 7.3.3 USA eSports Betting Sales Value Share by Application, 2025 VS 2032
  9. 7.4 Canada
  10. 7.4.1 Canada eSports Betting Sales Value Growth Rate (2021-2032)
  11. 7.4.2 Canada eSports Betting Sales Value Share by Type, 2025 VS 2032
  12. 7.4.3 Canada eSports Betting Sales Value Share by Application, 2025 VS 2032
  13. 7.5 Mexico
  14. 7.5.1 Mexico eSports Betting Sales Value Growth Rate (2021-2032)
  15. 7.5.2 Mexico eSports Betting Sales Value Share by Type, 2025 VS 2032
  16. 7.5.3 Mexico eSports Betting Sales Value Share by Application, 2025 VS 2032
  17. 7.6 Germany
  18. 7.6.1 Germany eSports Betting Sales Value Growth Rate (2021-2032)
  19. 7.6.2 Germany eSports Betting Sales Value Share by Type, 2025 VS 2032
  20. 7.6.3 Germany eSports Betting Sales Value Share by Application, 2025 VS 2032
  21. 7.7 France
  22. 7.7.1 France eSports Betting Sales Value Growth Rate (2021-2032)
  23. 7.7.2 France eSports Betting Sales Value Share by Type, 2025 VS 2032
  24. 7.7.3 France eSports Betting Sales Value Share by Application, 2025 VS 2032
  25. 7.8 U.K.
  26. 7.8.1 U.K. eSports Betting Sales Value Growth Rate (2021-2032)
  27. 7.8.2 U.K. eSports Betting Sales Value Share by Type, 2025 VS 2032
  28. 7.8.3 U.K. eSports Betting Sales Value Share by Application, 2025 VS 2032
  29. 7.9 Italy
  30. 7.9.1 Italy eSports Betting Sales Value Growth Rate (2021-2032)
  31. 7.9.2 Italy eSports Betting Sales Value Share by Type, 2025 VS 2032
  32. 7.9.3 Italy eSports Betting Sales Value Share by Application, 2025 VS 2032
  33. 7.10 Spain
  34. 7.10.1 Spain eSports Betting Sales Value Growth Rate (2021-2032)
  35. 7.10.2 Spain eSports Betting Sales Value Share by Type, 2025 VS 2032
  36. 7.10.3 Spain eSports Betting Sales Value Share by Application, 2025 VS 2032
  37. 7.11 Russia
  38. 7.11.1 Russia eSports Betting Sales Value Growth Rate (2021-2032)
  39. 7.11.2 Russia eSports Betting Sales Value Share by Type, 2025 VS 2032
  40. 7.11.3 Russia eSports Betting Sales Value Share by Application, 2025 VS 2032
  41. 7.12 Netherlands
  42. 7.12.1 Netherlands eSports Betting Sales Value Growth Rate (2021-2032)
  43. 7.12.2 Netherlands eSports Betting Sales Value Share by Type, 2025 VS 2032
  44. 7.12.3 Netherlands eSports Betting Sales Value Share by Application, 2025 VS 2032
  45. 7.13 Nordic Countries
  46. 7.13.1 Nordic Countries eSports Betting Sales Value Growth Rate (2021-2032)
  47. 7.13.2 Nordic Countries eSports Betting Sales Value Share by Type, 2025 VS 2032
  48. 7.13.3 Nordic Countries eSports Betting Sales Value Share by Application, 2025 VS 2032
  49. 7.14 China
  50. 7.14.1 China eSports Betting Sales Value Growth Rate (2021-2032)
  51. 7.14.2 China eSports Betting Sales Value Share by Type, 2025 VS 2032
  52. 7.14.3 China eSports Betting Sales Value Share by Application, 2025 VS 2032
  53. 7.15 Japan
  54. 7.15.1 Japan eSports Betting Sales Value Growth Rate (2021-2032)
  55. 7.15.2 Japan eSports Betting Sales Value Share by Type, 2025 VS 2032
  56. 7.15.3 Japan eSports Betting Sales Value Share by Application, 2025 VS 2032
  57. 7.16 South Korea
  58. 7.16.1 South Korea eSports Betting Sales Value Growth Rate (2021-2032)
  59. 7.16.2 South Korea eSports Betting Sales Value Share by Type, 2025 VS 2032
  60. 7.16.3 South Korea eSports Betting Sales Value Share by Application, 2025 VS 2032
  61. 7.17 India
  62. 7.17.1 India eSports Betting Sales Value Growth Rate (2021-2032)
  63. 7.17.2 India eSports Betting Sales Value Share by Type, 2025 VS 2032
  64. 7.17.3 India eSports Betting Sales Value Share by Application, 2025 VS 2032
  65. 7.18 Australia
  66. 7.18.1 Australia eSports Betting Sales Value Growth Rate (2021-2032)
  67. 7.18.2 Australia eSports Betting Sales Value Share by Type, 2025 VS 2032
  68. 7.18.3 Australia eSports Betting Sales Value Share by Application, 2025 VS 2032
  69. 7.19 Southeast Asia
  70. 7.19.1 Southeast Asia eSports Betting Sales Value Growth Rate (2021-2032)
  71. 7.19.2 Southeast Asia eSports Betting Sales Value Share by Type, 2025 VS 2032
  72. 7.19.3 Southeast Asia eSports Betting Sales Value Share by Application, 2025 VS 2032
  73. 7.20 Brazil
  74. 7.20.1 Brazil eSports Betting Sales Value Growth Rate (2021-2032)
  75. 7.20.2 Brazil eSports Betting Sales Value Share by Type, 2025 VS 2032
  76. 7.20.3 Brazil eSports Betting Sales Value Share by Application, 2025 VS 2032
  77. 7.21 Argentina
  78. 7.21.1 Argentina eSports Betting Sales Value Growth Rate (2021-2032)
  79. 7.21.2 Argentina eSports Betting Sales Value Share by Type, 2025 VS 2032
  80. 7.21.3 Argentina eSports Betting Sales Value Share by Application, 2025 VS 2032
  81. 7.22 Chile
  82. 7.22.1 Chile eSports Betting Sales Value Growth Rate (2021-2032)
  83. 7.22.2 Chile eSports Betting Sales Value Share by Type, 2025 VS 2032
  84. 7.22.3 Chile eSports Betting Sales Value Share by Application, 2025 VS 2032
  85. 7.23 Colombia
  86. 7.23.1 Colombia eSports Betting Sales Value Growth Rate (2021-2032)
  87. 7.23.2 Colombia eSports Betting Sales Value Share by Type, 2025 VS 2032
  88. 7.23.3 Colombia eSports Betting Sales Value Share by Application, 2025 VS 2032
  89. 7.24 Peru
  90. 7.24.1 Peru eSports Betting Sales Value Growth Rate (2021-2032)
  91. 7.24.2 Peru eSports Betting Sales Value Share by Type, 2025 VS 2032
  92. 7.24.3 Peru eSports Betting Sales Value Share by Application, 2025 VS 2032
  93. 7.25 Saudi Arabia
  94. 7.25.1 Saudi Arabia eSports Betting Sales Value Growth Rate (2021-2032)
  95. 7.25.2 Saudi Arabia eSports Betting Sales Value Share by Type, 2025 VS 2032
  96. 7.25.3 Saudi Arabia eSports Betting Sales Value Share by Application, 2025 VS 2032
  97. 7.26 Israel
  98. 7.26.1 Israel eSports Betting Sales Value Growth Rate (2021-2032)
  99. 7.26.2 Israel eSports Betting Sales Value Share by Type, 2025 VS 2032
  100. 7.26.3 Israel eSports Betting Sales Value Share by Application, 2025 VS 2032
  101. 7.27 UAE
  102. 7.27.1 UAE eSports Betting Sales Value Growth Rate (2021-2032)
  103. 7.27.2 UAE eSports Betting Sales Value Share by Type, 2025 VS 2032
  104. 7.27.3 UAE eSports Betting Sales Value Share by Application, 2025 VS 2032
  105. 7.28 Turkey
  106. 7.28.1 Turkey eSports Betting Sales Value Growth Rate (2021-2032)
  107. 7.28.2 Turkey eSports Betting Sales Value Share by Type, 2025 VS 2032
  108. 7.28.3 Turkey eSports Betting Sales Value Share by Application, 2025 VS 2032
  109. 7.29 Iran
  110. 7.29.1 Iran eSports Betting Sales Value Growth Rate (2021-2032)
  111. 7.29.2 Iran eSports Betting Sales Value Share by Type, 2025 VS 2032
  112. 7.29.3 Iran eSports Betting Sales Value Share by Application, 2025 VS 2032
  113. 7.30 Egypt
  114. 7.30.1 Egypt eSports Betting Sales Value Growth Rate (2021-2032)
  115. 7.30.2 Egypt eSports Betting Sales Value Share by Type, 2025 VS 2032
  116. 7.30.3 Egypt eSports Betting Sales Value Share by Application, 2025 VS 2032
8 Company Profiles
  1. 8.1 William Hill
  2. 8.1.1 William Hill Company Information
  3. 8.1.2 William Hill Business Overview
  4. 8.1.3 William Hill eSports Betting Revenue and Gross Margin (2021-2026)
  5. 8.1.4 William Hill eSports Betting Product Portfolio
  6. 8.1.5 William Hill Recent Developments
  7. 8.2 GVC Holdings
  8. 8.2.1 GVC Holdings Company Information
  9. 8.2.2 GVC Holdings Business Overview
  10. 8.2.3 GVC Holdings eSports Betting Revenue and Gross Margin (2021-2026)
  11. 8.2.4 GVC Holdings eSports Betting Product Portfolio
  12. 8.2.5 GVC Holdings Recent Developments
  13. 8.3 888 Holdings
  14. 8.3.1 888 Holdings Company Information
  15. 8.3.2 888 Holdings Business Overview
  16. 8.3.3 888 Holdings eSports Betting Revenue and Gross Margin (2021-2026)
  17. 8.3.4 888 Holdings eSports Betting Product Portfolio
  18. 8.3.5 888 Holdings Recent Developments
  19. 8.4 Kindred Group
  20. 8.4.1 Kindred Group Company Information
  21. 8.4.2 Kindred Group Business Overview
  22. 8.4.3 Kindred Group eSports Betting Revenue and Gross Margin (2021-2026)
  23. 8.4.4 Kindred Group eSports Betting Product Portfolio
  24. 8.4.5 Kindred Group Recent Developments
  25. 8.5 Betsson AB
  26. 8.5.1 Betsson AB Company Information
  27. 8.5.2 Betsson AB Business Overview
  28. 8.5.3 Betsson AB eSports Betting Revenue and Gross Margin (2021-2026)
  29. 8.5.4 Betsson AB eSports Betting Product Portfolio
  30. 8.5.5 Betsson AB Recent Developments
  31. 8.6 Betway
  32. 8.6.1 Betway Company Information
  33. 8.6.2 Betway Business Overview
  34. 8.6.3 Betway eSports Betting Revenue and Gross Margin (2021-2026)
  35. 8.6.4 Betway eSports Betting Product Portfolio
  36. 8.6.5 Betway Recent Developments
  37. 8.7 Pinnacle
  38. 8.7.1 Pinnacle Company Information
  39. 8.7.2 Pinnacle Business Overview
  40. 8.7.3 Pinnacle eSports Betting Revenue and Gross Margin (2021-2026)
  41. 8.7.4 Pinnacle eSports Betting Product Portfolio
  42. 8.7.5 Pinnacle Recent Developments
  43. 8.8 Bet365
  44. 8.8.1 Bet365 Company Information
  45. 8.8.2 Bet365 Business Overview
  46. 8.8.3 Bet365 eSports Betting Revenue and Gross Margin (2021-2026)
  47. 8.8.4 Bet365 eSports Betting Product Portfolio
  48. 8.8.5 Bet365 Recent Developments
  49. 8.9 Bet-at-home.com
  50. 8.9.1 Bet-at-home.com Company Information
  51. 8.9.2 Bet-at-home.com Business Overview
  52. 8.9.3 Bet-at-home.com eSports Betting Revenue and Gross Margin (2021-2026)
  53. 8.9.4 Bet-at-home.com eSports Betting Product Portfolio
  54. 8.9.5 Bet-at-home.com Recent Developments
  55. 8.10 Unikrn
  56. 8.10.1 Unikrn Company Information
  57. 8.10.2 Unikrn Business Overview
  58. 8.10.3 Unikrn eSports Betting Revenue and Gross Margin (2021-2026)
  59. 8.10.4 Unikrn eSports Betting Product Portfolio
  60. 8.10.5 Unikrn Recent Developments
  61. 8.11 Betfred
  62. 8.11.1 Betfred Company Information
  63. 8.11.2 Betfred Business Overview
  64. 8.11.3 Betfred eSports Betting Revenue and Gross Margin (2021-2026)
  65. 8.11.4 Betfred eSports Betting Product Portfolio
  66. 8.11.5 Betfred Recent Developments
  67. 8.12 BetWinner
  68. 8.12.1 BetWinner Company Information
  69. 8.12.2 BetWinner Business Overview
  70. 8.12.3 BetWinner eSports Betting Revenue and Gross Margin (2021-2026)
  71. 8.12.4 BetWinner eSports Betting Product Portfolio
  72. 8.12.5 BetWinner Recent Developments
  73. 8.13 Betvictor
  74. 8.13.1 Betvictor Company Information
  75. 8.13.2 Betvictor Business Overview
  76. 8.13.3 Betvictor eSports Betting Revenue and Gross Margin (2021-2026)
  77. 8.13.4 Betvictor eSports Betting Product Portfolio
  78. 8.13.5 Betvictor Recent Developments
  79. 8.14 GG.BET
  80. 8.14.1 GG.BET Company Information
  81. 8.14.2 GG.BET Business Overview
  82. 8.14.3 GG.BET eSports Betting Revenue and Gross Margin (2021-2026)
  83. 8.14.4 GG.BET eSports Betting Product Portfolio
  84. 8.14.5 GG.BET Recent Developments
  85. 8.15 Buff.bet
  86. 8.15.1 Buff.bet Company Information
  87. 8.15.2 Buff.bet Business Overview
  88. 8.15.3 Buff.bet eSports Betting Revenue and Gross Margin (2021-2026)
  89. 8.15.4 Buff.bet eSports Betting Product Portfolio
  90. 8.15.5 Buff.bet Recent Developments
  91. 8.16 Intertops
  92. 8.16.1 Intertops Company Information
  93. 8.16.2 Intertops Business Overview
  94. 8.16.3 Intertops eSports Betting Revenue and Gross Margin (2021-2026)
  95. 8.16.4 Intertops eSports Betting Product Portfolio
  96. 8.16.5 Intertops Recent Developments
  97. 8.17 Betcris
  98. 8.17.1 Betcris Company Information
  99. 8.17.2 Betcris Business Overview
  100. 8.17.3 Betcris eSports Betting Revenue and Gross Margin (2021-2026)
  101. 8.17.4 Betcris eSports Betting Product Portfolio
  102. 8.17.5 Betcris Recent Developments
  103. 8.18 Esports Entertainment Group
  104. 8.18.1 Esports Entertainment Group Company Information
  105. 8.18.2 Esports Entertainment Group Business Overview
  106. 8.18.3 Esports Entertainment Group eSports Betting Revenue and Gross Margin (2021-2026)
  107. 8.18.4 Esports Entertainment Group eSports Betting Product Portfolio
  108. 8.18.5 Esports Entertainment Group Recent Developments
  109. 8.19 SBOBET
  110. 8.19.1 SBOBET Company Information
  111. 8.19.2 SBOBET Business Overview
  112. 8.19.3 SBOBET eSports Betting Revenue and Gross Margin (2021-2026)
  113. 8.19.4 SBOBET eSports Betting Product Portfolio
  114. 8.19.5 SBOBET Recent Developments
9 Concluding Insights
    10 Appendix
    1. 10.1 Reasons for Doing This Study
    2. 10.2 Research Methodology
    3. 10.3 Research Process
    4. 10.4 Authors List of This Report
    5. 10.5 Data Source
    6. 10.5.1 Secondary Sources
    7. 10.5.2 Primary Sources

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