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Running Apps

Running apps is a GPS fitness-tracking app for iOS and Android. It is usually used for running beginners and advanced runners.

Product & engineering

Understand the product.

Running apps is a GPS fitness-tracking app for iOS and Android. It is usually used for running beginners and advanced runners.

Selected research

Industry Research

Running Apps Industry Research Report 2026

Market perspective

Running apps is a GPS fitness-tracking app for iOS and Android. It is usually used for running beginners and advanced runners.

United States market took up about 35% the global market in 2018, while Europe and China were about 18%, 21%.

Report Scope

Read the full market overview

This report quantifies the global Running Apps market in terms of revenue (US$ million) and, where applicable, service volume (K Units), using 2024 as the base year and providing annual historical and forecast data for 2021–2032.

It standardizes definitions of service Types and end-use Applications, harmonizes provider attribution, and delivers comparable time series by company, Type, Application, and region or country, including indicative price bands (US$/K Units) and concentration ratios (CR5/CR10). Outputs are intended to support service design, budgeting, capacity planning, and benchmarking for providers, platforms, channel partners, and investors; the report also reviews technology shifts and notable service innovations relevant to Running Apps.

Key Companies & Market Share Insights

This section profiles leading service providers with 2021–2025 results and a 2026–2032 outlook—covering revenue, market share, price bands, service portfolio and client mix, regional and channel mix, and key developments (M&A, network expansion, certifications). It also provides global revenue, average price, and—where applicable—volume metrics by provider, and calculates CR5/CR10 and rank changes to support comparative benchmarking.

Running Apps Market by Company

Nike+

Runkeeper

Runtastic

Under Armour

Sports Tracker

Garmin

Codoon

Strava

Couch to 5K (C25K)

Running Apps Segment by Type

IOS

Android

Running Apps Segment by Application

Amateur

Professional

Running Apps Segment by Region

North America

United States

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Spain

Russia

Netherlands

Nordic Countries

Asia-Pacific

China

Japan

South Korea

India

Australia

Taiwan

Southeast Asia

South America

Brazil

Argentina

Chile

Middle East & Africa

Saudi Arabia

Israel

United Arab Emirates

Turkey

Iran

Egypt

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Running Apps market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

2. This report will help stakeholders to understand the global industry status and trends of Running Apps and provides them with information on key market drivers, restraints, challenges, and opportunities.

3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

4. This report stays updated with novel technology integration, features, and the latest developments in the market

5. This report helps stakeholders to gain insights into which regions to target globally

6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Running Apps.

7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Research objectives, research methods, data sources, data cross-validation;

Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 6: Detailed analysis of Running Apps companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, South America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.

Chapter 13: The main points and conclusions of the report.

More report detail

Tables and figures
List of Tables Table 1. Secondary Sources Table 2. Primary Sources Table 3. Market Value Comparison by Type (2021 VS 2025 VS 2032) & (US$ Million) Table 4. Market Value Comparison by Application (2021 VS 2025 VS 2032) & (US$ Million) Table 5. Global Running Apps Market Size by Type (2021-2026) & (US$ Million) Table 6. Global Running Apps Revenue Market Share by Type (2021-2026) Table 7. Global Running Apps Forecasted Market Size by Type (2027-2032) & (US$ Million) Table 8. Global Running Apps Revenue Market Share by Type (2027-2032) Table 9. Global Running Apps Market Size by Application (2021-2026) & (US$ Million) Table 10. Global Running Apps Revenue Market Share by Application (2021-2026) Table 11. Global Running Apps Forecasted Market Size by Application (2027-2032) & (US$ Million) Table 12. Global Running Apps Revenue Market Share by Application (2027-2032) Table 13. Global Running Apps Market Size by Region (US$ Million): 2021 VS 2025 VS 2032 Table 14. Global Running Apps Market Size by Region (2021-2026) & (US$ Million) Table 15. Global Running Apps Market Share by Region (2021-2026) Table 16. Global Running Apps Forecasted Market Size by Region (2027-2032) & (US$ Million) Table 17. Global Running Apps Market Share by Region (2027-2032) Table 18. Running Apps Industry Trends Table 19. Running Apps Industry Drivers Table 20. Running Apps Industry Opportunities and Challenges Table 21. Running Apps Market Restraints Table 22. Global Top Running Apps Players by Revenue (US$ Million) & (2021-2026) Table 23. Global Running Apps Revenue Market Share by Players (2021-2026) Table 24. Global Running Apps Industry Players Ranking, 2024 VS 2025 VS 2026 Table 25. Global Key Players of Running Apps, Headquarters and Area Served Table 26. Global Running Apps Players, Product Type & Application Table 27. Global Players Market Concentration Ratio (CR5 and HHI) Table 28. Global Running Apps by Players Type (Tier 1, Tier 2, and Tier 3) & (Based on the Revenue of 2025) Table 29. Players Mergers & Acquisitions, Expansion Plans Table 30. North America Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 31. North America Running Apps Market Size by Country (2021-2026) & (US$ Million) Table 32. North America Running Apps Market Size by Country (2027-2032) & (US$ Million) Table 33. Europe Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 34. Europe Running Apps Market Size by Country (2021-2026) & (US$ Million) Table 35. Europe Running Apps Market Size by Country (2027-2032) & (US$ Million) Table 36. Asia Pacific Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 37. Asia Pacific Running Apps Market Size by Region (2021-2026) & (US$ Million) Table 38. Asia Pacific Running Apps Market Size by Country (2027-2032) & (US$ Million) Table 39. South America Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 40. South America Running Apps Market Size by Country (2021-2026) & (US$ Million) Table 41. South America Running Apps Market Size by Country (2027-2032) & (US$ Million) Table 42. Middle East & Africa Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 43. Middle East & Africa Running Apps Market Size by Country (2021-2026) & (US$ Million) Table 44. Middle East & Africa Running Apps Market Size by Country (2027-2032) & (US$ Million) Table 45. Nike+ Company Information Table 46. Nike+ Business Overview Table 47. Nike+ Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 48. Nike+ Running Apps Product Portfolio Table 49. Nike+ Recent Developments Table 50. Runkeeper Company Information Table 51. Runkeeper Business Overview Table 52. Runkeeper Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 53. Runkeeper Running Apps Product Portfolio Table 54. Runkeeper Recent Developments Table 55. Runtastic Company Information Table 56. Runtastic Business Overview Table 57. Runtastic Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 58. Runtastic Running Apps Product Portfolio Table 59. Runtastic Recent Developments Table 60. Under Armour Company Information Table 61. Under Armour Business Overview Table 62. Under Armour Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 63. Under Armour Running Apps Product Portfolio Table 64. Under Armour Recent Developments Table 65. Sports Tracker Company Information Table 66. Sports Tracker Business Overview Table 67. Sports Tracker Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 68. Sports Tracker Running Apps Product Portfolio Table 69. Sports Tracker Recent Developments Table 70. Garmin Company Information Table 71. Garmin Business Overview Table 72. Garmin Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 73. Garmin Running Apps Product Portfolio Table 74. Garmin Recent Developments Table 75. Codoon Company Information Table 76. Codoon Business Overview Table 77. Codoon Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 78. Codoon Running Apps Product Portfolio Table 79. Codoon Recent Developments Table 80. Strava Company Information Table 81. Strava Business Overview Table 82. Strava Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 83. Strava Running Apps Product Portfolio Table 84. Strava Recent Developments Table 85. Couch to 5K (C25K) Company Information Table 86. Couch to 5K (C25K) Business Overview Table 87. Couch to 5K (C25K) Revenue in Running Apps Business (2021-2026) & (US$ Million) Table 88. Couch to 5K (C25K) Running Apps Product Portfolio Table 89. Couch to 5K (C25K) Recent Developments Table 90. Authors List of This Report List of Figures Figure 1. Research Methodology Figure 2. Research Process Figure 3. Key Executives Interviewed Figure 4. Running Apps Product Image Figure 5. Global Running Apps Market Size Comparison by Type (2021 VS 2025 VS 2032) & (US$ Million) Figure 6. Global Running Apps Market Share by Type: 2025 VS 2032 Figure 7. IOS Product Figure 8. Android Product Figure 9. Global Running Apps Market Size by Application (2021 VS 2025 VS 2032) & (US$ Million) Figure 10. Global Running Apps Market Share by Application: 2025 VS 2032 Figure 11. Amateur Product Figure 12. Professional Product Figure 13. Global Running Apps Market Size (US$ Million), Year-over-Year: 2021-2032 Figure 14. Global Running Apps Market Size, (US$ Million), 2021 VS 2025 VS 2032 Figure 15. Global Running Apps Market Share by Region: 2025 VS 2032 Figure 16. Global Running Apps Market Share by Players in 2025 Figure 17. Global Running Apps Manufacturers Established Date Figure 18. Global Top 5 and 10 Running Apps Players Market Share by Revenue in 2025 Figure 19. Players Type (Tier 1, Tier 2, and Tier 3): 2021 VS 2025 Figure 20. North America Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 21. North America Running Apps Market Share by Country (2021-2032) Figure 22. United States Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 23. Canada Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 24. Mexico Running Apps Market Share by Country (2021-2032) Figure 25. Europe Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 26. Europe Running Apps Market Share by Country (2021-2032) Figure 27. Germany Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 28. France Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 29. U.K. Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 30. Italy Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 31. Spain Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 32. Russia Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 33. Netherlands Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 34. Nordic Countries Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 35. Asia-Pacific Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 36. Asia-Pacific Running Apps Market Share by Country (2021-2032) Figure 37. China Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 38. Japan Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 39. South Korea Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 40. India Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 41. India Running Apps Market Share by Country (2021-2032) Figure 42. Australia Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 43. China Taiwan Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 44. Southeast Asia Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 45. South America Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 46. South America Running Apps Market Share by Country (2021-2032) Figure 47. Brazil Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 48. Argentina Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 49. Chile Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 50. Colombia Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 51. Peru Running Apps Market Size YoY Growth (2021-2032) & (US$ Million) Figure 52. Nike+ Revenue Growth Rate in Running Apps Business (2021-2026) Figure 53. Runkeeper Revenue Growth Rate in Running Apps Business (2021-2026) Figure 54. Runtastic Revenue Growth Rate in Running Apps Business (2021-2026) Figure 55. Under Armour Revenue Growth Rate in Running Apps Business (2021-2026) Figure 56. Sports Tracker Revenue Growth Rate in Running Apps Business (2021-2026) Figure 57. Garmin Revenue Growth Rate in Running Apps Business (2021-2026) Figure 58. Codoon Revenue Growth Rate in Running Apps Business (2021-2026) Figure 59. Strava Revenue Growth Rate in Running Apps Business (2021-2026) Figure 60. Couch to 5K (C25K) Revenue Growth Rate in Running Apps Business (2021-2026)

Scope & coverage.

Types
  • IOS
  • Android
Applications
  • Amateur
  • Professional
Companies covered
  • Nike+
  • Runkeeper
  • Runtastic
  • Under Armour
  • Sports Tracker
  • Garmin
  • Codoon
  • Strava
  • Couch to 5K (C25K)

Inside the report.

1 Preface
  1. 1.1 Scope of Report
  2. 1.2 Reasons for Doing This Study
  3. 1.3 Research Methodology
  4. 1.4 Research Process
  5. 1.5 Data Source
  6. 1.5.1 Secondary Sources
  7. 1.5.2 Primary Sources
2 Market Overview
  1. 2.1 Product Definition
  2. 2.2 Running Apps by Type
  3. 2.2.1 Market Value Comparison by Type (2021 VS 2025 VS 2032)
  4. 2.2.2 IOS
  5. 2.2.3 Android
  6. 2.3 Running Apps by Application
  7. 2.3.1 Market Value Comparison by Application (2021 VS 2025 VS 2032)
  8. 2.3.2 Amateur
  9. 2.3.3 Professional
  10. 2.4 Assumptions and Limitations
3 Running Apps Breakdown Data by Type
  1. 3.1 Global Running Apps Historic Market Size by Type (2021-2026)
  2. 3.2 Global Running Apps Forecasted Market Size by Type (2027-2032)
4 Running Apps Breakdown Data by Application
  1. 4.1 Global Running Apps Historic Market Size by Application (2021-2026)
  2. 4.2 Global Running Apps Forecasted Market Size by Application (2027-2032)
5 Global Growth Trends
  1. 5.1 Global Running Apps Market Perspective (2021-2032)
  2. 5.2 Global Running Apps Growth Trends by Region
  3. 5.2.1 Global Running Apps Market Size by Region: 2021 VS 2025 VS 2032
  4. 5.2.2 Running Apps Historic Market Size by Region (2021-2026)
  5. 5.2.3 Running Apps Forecasted Market Size by Region (2027-2032)
  6. 5.3 Running Apps Market Dynamics
  7. 5.3.1 Running Apps Industry Trends
  8. 5.3.2 Running Apps Market Drivers
  9. 5.3.3 Running Apps Market Challenges
  10. 5.3.4 Running Apps Market Restraints
6 Market Competitive Landscape by Players
  1. 6.1 Global Top Running Apps Players by Revenue
  2. 6.1.1 Global Top Running Apps Players by Revenue (2021-2026)
  3. 6.1.2 Global Running Apps Revenue Market Share by Players (2021-2026)
  4. 6.2 Global Running Apps Industry Players Ranking, 2023 VS 2024 VS 2025
  5. 6.3 Global Key Players of Running Apps Head Office and Area Served
  6. 6.4 Global Running Apps Players, Product Type & Application
  7. 6.5 Global Running Apps Manufacturers Established Date
  8. 6.6 Global Running Apps Market CR5 and HHI
  9. 6.7 Global Players Mergers & Acquisition
7 North America
  1. 7.1 North America Running Apps Market Size (2021-2032)
  2. 7.2 North America Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 7.3 North America Running Apps Market Size by Country (2021-2026)
  4. 7.4 North America Running Apps Market Size by Country (2027-2032)
  5. 7.5 United States
  6. 7.5 United States
  7. 7.6 Canada
  8. 7.7 Mexico
8 Europe
  1. 8.1 Europe Running Apps Market Size (2021-2032)
  2. 8.2 Europe Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 8.3 Europe Running Apps Market Size by Country (2021-2026)
  4. 8.4 Europe Running Apps Market Size by Country (2027-2032)
  5. 8.5 Germany
  6. 8.6 France
  7. 8.7 U.K.
  8. 8.8 Italy
  9. 8.9 Spain
  10. 8.10 Russia
  11. 8.11 Netherlands
  12. 8.12 Nordic Countries
9 Asia-Pacific
  1. 9.1 Asia-Pacific Running Apps Market Size (2021-2032)
  2. 9.2 Asia-Pacific Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 9.3 Asia-Pacific Running Apps Market Size by Country (2021-2026)
  4. 9.4 Asia-Pacific Running Apps Market Size by Country (2027-2032)
  5. 9.5 China
  6. 9.6 Japan
  7. 9.7 South Korea
  8. 9.8 India
  9. 9.9 Australia
  10. 9.10 China Taiwan
  11. 9.11 Southeast Asia
10 South America
  1. 10.1 South America Running Apps Market Size (2021-2032)
  2. 10.2 South America Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 10.3 South America Running Apps Market Size by Country (2021-2026)
  4. 10.4 South America Running Apps Market Size by Country (2027-2032)
  5. 10.5 Brazil
  6. 10.6 Argentina
  7. 10.7 Chile
  8. 10.8 Colombia
  9. 10.9 Peru
11 Middle East & Africa
  1. 11.1 Middle East & Africa Running Apps Market Size (2021-2032)
  2. 11.2 Middle East & Africa Running Apps Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 11.3 Middle East & Africa Running Apps Market Size by Country (2021-2026)
  4. 11.4 Middle East & Africa Running Apps Market Size by Country (2027-2032)
  5. 11.5 Saudi Arabia
  6. 11.6 Israel
  7. 11.7 United Arab Emirates
  8. 11.8 Turkey
  9. 11.9 Iran
  10. 11.10 Egypt
12 Players Profiled
  1. 12.1 Nike+
  2. 12.1.1 Nike+ Company Information
  3. 12.1.2 Nike+ Business Overview
  4. 12.1.3 Nike+ Revenue in Running Apps Business (2021-2026)
  5. 12.1.4 Nike+ Running Apps Product Portfolio
  6. 12.1.5 Nike+ Recent Developments
  7. 12.2 Runkeeper
  8. 12.2.1 Runkeeper Company Information
  9. 12.2.2 Runkeeper Business Overview
  10. 12.2.3 Runkeeper Revenue in Running Apps Business (2021-2026)
  11. 12.2.4 Runkeeper Running Apps Product Portfolio
  12. 12.2.5 Runkeeper Recent Developments
  13. 12.3 Runtastic
  14. 12.3.1 Runtastic Company Information
  15. 12.3.2 Runtastic Business Overview
  16. 12.3.3 Runtastic Revenue in Running Apps Business (2021-2026)
  17. 12.3.4 Runtastic Running Apps Product Portfolio
  18. 12.3.5 Runtastic Recent Developments
  19. 12.4 Under Armour
  20. 12.4.1 Under Armour Company Information
  21. 12.4.2 Under Armour Business Overview
  22. 12.4.3 Under Armour Revenue in Running Apps Business (2021-2026)
  23. 12.4.4 Under Armour Running Apps Product Portfolio
  24. 12.4.5 Under Armour Recent Developments
  25. 12.5 Sports Tracker
  26. 12.5.1 Sports Tracker Company Information
  27. 12.5.2 Sports Tracker Business Overview
  28. 12.5.3 Sports Tracker Revenue in Running Apps Business (2021-2026)
  29. 12.5.4 Sports Tracker Running Apps Product Portfolio
  30. 12.5.5 Sports Tracker Recent Developments
  31. 12.6 Garmin
  32. 12.6.1 Garmin Company Information
  33. 12.6.2 Garmin Business Overview
  34. 12.6.3 Garmin Revenue in Running Apps Business (2021-2026)
  35. 12.6.4 Garmin Running Apps Product Portfolio
  36. 12.6.5 Garmin Recent Developments
  37. 12.7 Codoon
  38. 12.7.1 Codoon Company Information
  39. 12.7.2 Codoon Business Overview
  40. 12.7.3 Codoon Revenue in Running Apps Business (2021-2026)
  41. 12.7.4 Codoon Running Apps Product Portfolio
  42. 12.7.5 Codoon Recent Developments
  43. 12.8 Strava
  44. 12.8.1 Strava Company Information
  45. 12.8.2 Strava Business Overview
  46. 12.8.3 Strava Revenue in Running Apps Business (2021-2026)
  47. 12.8.4 Strava Running Apps Product Portfolio
  48. 12.8.5 Strava Recent Developments
  49. 12.9 Couch to 5K (C25K)
  50. 12.9.1 Couch to 5K (C25K) Company Information
  51. 12.9.2 Couch to 5K (C25K) Business Overview
  52. 12.9.3 Couch to 5K (C25K) Revenue in Running Apps Business (2021-2026)
  53. 12.9.4 Couch to 5K (C25K) Running Apps Product Portfolio
  54. 12.9.5 Couch to 5K (C25K) Recent Developments
13 Report Conclusion
    14 Disclaimer

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