APO Research

APO RESEARCH · REPORT

Licensed Merchandise

In a merchandise license transaction, an artist, designer, trademark owner or celebrity (the "licensor") grants a license to a manufacturer or retailer (the "licensee") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewelry, dinnerware, cosmetics and collectibles.

Product & engineering

Understand the product.

In a merchandise license transaction, an artist, designer, trademark owner or celebrity (the "licensor") grants a license to a manufacturer or retailer (the "licensee") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewelry, dinnerware, cosmetics and collectibles.

Selected research

Industry Research

Licensed Merchandise Industry Research Report 2026

Market perspective

In a merchandise license transaction, an artist, designer, trademark owner or celebrity (the "licensor") grants a license to a manufacturer or retailer (the "licensee") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewelry, dinnerware, cosmetics and collectibles.

In 2018, United States is the dominant market for licensed merchandise, accounting for 49.03% of global retail sales, followed by European Union (24.08%) and China (6.47%).

Report Scope

Read the full market overview

This report quantifies the global Licensed Merchandise market in terms of revenue (US$ million) and, where applicable, service volume (), using 2024 as the base year and providing annual historical and forecast data for 2021–2032.

It standardizes definitions of service Types and end-use Applications, harmonizes provider attribution, and delivers comparable time series by company, Type, Application, and region or country, including indicative price bands (US$/) and concentration ratios (CR5/CR10). Outputs are intended to support service design, budgeting, capacity planning, and benchmarking for providers, platforms, channel partners, and investors; the report also reviews technology shifts and notable service innovations relevant to Licensed Merchandise.

Key Companies & Market Share Insights

This section profiles leading service providers with 2021–2025 results and a 2026–2032 outlook—covering revenue, market share, price bands, service portfolio and client mix, regional and channel mix, and key developments (M&A, network expansion, certifications). It also provides global revenue, average price, and—where applicable—volume metrics by provider, and calculates CR5/CR10 and rank changes to support comparative benchmarking.

Licensed Merchandise Market by Company

The Walt Disney Company

Meredith Corporation

PVH Corp.

Iconix Brand Group

Authentic Brands Group

Universal Brand Development

Nickelodeon

Major League Baseball

IMG College (Collegiate Licensing Company)

Sanrio

Sequential Brands Group

Westinghouse

General Motors

National Basketball Association

Electrolux

National Football League

Warner Bros. Consumer Products

The Pokémon Company International

Procter & Gamble

Ferrari

Ralph Lauren

Mattel

Ford Motor Company

BBC Worldwide

The Hershey Company

Stanley Black & Decker

PGA Tour

National Hockey League

Sunkist Growers

WWE

Licensed Merchandise Segment by Type

Apparels

Toys

Accessories

Home Decoration

Software/Video Games

Food and Beverage

Others

Licensed Merchandise Segment by Application

Entertainment

Corporate Trademarks/Brand

Fashion

Sports

Others

Licensed Merchandise Segment by Region

North America

United States

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Spain

Russia

Netherlands

Nordic Countries

Asia-Pacific

China

Japan

South Korea

India

Australia

Taiwan

Southeast Asia

South America

Brazil

Argentina

Chile

Middle East & Africa

Saudi Arabia

Israel

United Arab Emirates

Turkey

Iran

Egypt

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Licensed Merchandise market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

2. This report will help stakeholders to understand the global industry status and trends of Licensed Merchandise and provides them with information on key market drivers, restraints, challenges, and opportunities.

3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

4. This report stays updated with novel technology integration, features, and the latest developments in the market

5. This report helps stakeholders to gain insights into which regions to target globally

6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Licensed Merchandise.

7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Research objectives, research methods, data sources, data cross-validation;

Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 6: Detailed analysis of Licensed Merchandise companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, South America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.

Chapter 13: The main points and conclusions of the report.

More report detail

Tables and figures
List of Tables Table 1. Secondary Sources Table 2. Primary Sources Table 3. Market Value Comparison by Type (2021 VS 2025 VS 2032) & (US$ Million) Table 4. Market Value Comparison by Application (2021 VS 2025 VS 2032) & (US$ Million) Table 5. Global Licensed Merchandise Market Size by Type (2021-2026) & (US$ Million) Table 6. Global Licensed Merchandise Revenue Market Share by Type (2021-2026) Table 7. Global Licensed Merchandise Forecasted Market Size by Type (2027-2032) & (US$ Million) Table 8. Global Licensed Merchandise Revenue Market Share by Type (2027-2032) Table 9. Global Licensed Merchandise Market Size by Application (2021-2026) & (US$ Million) Table 10. Global Licensed Merchandise Revenue Market Share by Application (2021-2026) Table 11. Global Licensed Merchandise Forecasted Market Size by Application (2027-2032) & (US$ Million) Table 12. Global Licensed Merchandise Revenue Market Share by Application (2027-2032) Table 13. Global Licensed Merchandise Market Size by Region (US$ Million): 2021 VS 2025 VS 2032 Table 14. Global Licensed Merchandise Market Size by Region (2021-2026) & (US$ Million) Table 15. Global Licensed Merchandise Market Share by Region (2021-2026) Table 16. Global Licensed Merchandise Forecasted Market Size by Region (2027-2032) & (US$ Million) Table 17. Global Licensed Merchandise Market Share by Region (2027-2032) Table 18. Licensed Merchandise Industry Trends Table 19. Licensed Merchandise Industry Drivers Table 20. Licensed Merchandise Industry Opportunities and Challenges Table 21. Licensed Merchandise Market Restraints Table 22. Global Top Licensed Merchandise Players by Revenue (US$ Million) & (2021-2026) Table 23. Global Licensed Merchandise Revenue Market Share by Players (2021-2026) Table 24. Global Licensed Merchandise Industry Players Ranking, 2024 VS 2025 VS 2026 Table 25. Global Key Players of Licensed Merchandise, Headquarters and Area Served Table 26. Global Licensed Merchandise Players, Product Type & Application Table 27. Global Players Market Concentration Ratio (CR5 and HHI) Table 28. Global Licensed Merchandise by Players Type (Tier 1, Tier 2, and Tier 3) & (Based on the Revenue of 2025) Table 29. Players Mergers & Acquisitions, Expansion Plans Table 30. North America Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 31. North America Licensed Merchandise Market Size by Country (2021-2026) & (US$ Million) Table 32. North America Licensed Merchandise Market Size by Country (2027-2032) & (US$ Million) Table 33. Europe Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 34. Europe Licensed Merchandise Market Size by Country (2021-2026) & (US$ Million) Table 35. Europe Licensed Merchandise Market Size by Country (2027-2032) & (US$ Million) Table 36. Asia Pacific Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 37. Asia Pacific Licensed Merchandise Market Size by Region (2021-2026) & (US$ Million) Table 38. Asia Pacific Licensed Merchandise Market Size by Country (2027-2032) & (US$ Million) Table 39. South America Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 40. South America Licensed Merchandise Market Size by Country (2021-2026) & (US$ Million) Table 41. South America Licensed Merchandise Market Size by Country (2027-2032) & (US$ Million) Table 42. Middle East & Africa Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032 (US$ Million) Table 43. Middle East & Africa Licensed Merchandise Market Size by Country (2021-2026) & (US$ Million) Table 44. Middle East & Africa Licensed Merchandise Market Size by Country (2027-2032) & (US$ Million) Table 45. The Walt Disney Company Company Information Table 46. The Walt Disney Company Business Overview Table 47. The Walt Disney Company Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 48. The Walt Disney Company Licensed Merchandise Product Portfolio Table 49. The Walt Disney Company Recent Developments Table 50. Meredith Corporation Company Information Table 51. Meredith Corporation Business Overview Table 52. Meredith Corporation Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 53. Meredith Corporation Licensed Merchandise Product Portfolio Table 54. Meredith Corporation Recent Developments Table 55. PVH Corp. Company Information Table 56. PVH Corp. Business Overview Table 57. PVH Corp. Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 58. PVH Corp. Licensed Merchandise Product Portfolio Table 59. PVH Corp. Recent Developments Table 60. Iconix Brand Group Company Information Table 61. Iconix Brand Group Business Overview Table 62. Iconix Brand Group Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 63. Iconix Brand Group Licensed Merchandise Product Portfolio Table 64. Iconix Brand Group Recent Developments Table 65. Authentic Brands Group Company Information Table 66. Authentic Brands Group Business Overview Table 67. Authentic Brands Group Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 68. Authentic Brands Group Licensed Merchandise Product Portfolio Table 69. Authentic Brands Group Recent Developments Table 70. Universal Brand Development Company Information Table 71. Universal Brand Development Business Overview Table 72. Universal Brand Development Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 73. Universal Brand Development Licensed Merchandise Product Portfolio Table 74. Universal Brand Development Recent Developments Table 75. Nickelodeon Company Information Table 76. Nickelodeon Business Overview Table 77. Nickelodeon Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 78. Nickelodeon Licensed Merchandise Product Portfolio Table 79. Nickelodeon Recent Developments Table 80. Major League Baseball Company Information Table 81. Major League Baseball Business Overview Table 82. Major League Baseball Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 83. Major League Baseball Licensed Merchandise Product Portfolio Table 84. Major League Baseball Recent Developments Table 85. IMG College (Collegiate Licensing Company) Company Information Table 86. IMG College (Collegiate Licensing Company) Business Overview Table 87. IMG College (Collegiate Licensing Company) Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 88. IMG College (Collegiate Licensing Company) Licensed Merchandise Product Portfolio Table 89. IMG College (Collegiate Licensing Company) Recent Developments Table 90. Sanrio Company Information Table 91. Sanrio Business Overview Table 92. Sanrio Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 93. Sanrio Licensed Merchandise Product Portfolio Table 94. Sanrio Recent Developments Table 95. Sequential Brands Group Company Information Table 96. Sequential Brands Group Business Overview Table 97. Sequential Brands Group Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 98. Sequential Brands Group Licensed Merchandise Product Portfolio Table 99. Sequential Brands Group Recent Developments Table 100. Westinghouse Company Information Table 101. Westinghouse Business Overview Table 102. Westinghouse Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 103. Westinghouse Licensed Merchandise Product Portfolio Table 104. Westinghouse Recent Developments Table 105. General Motors Company Information Table 106. General Motors Business Overview Table 107. General Motors Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 108. General Motors Licensed Merchandise Product Portfolio Table 109. General Motors Recent Developments Table 110. National Basketball Association Company Information Table 111. National Basketball Association Business Overview Table 112. National Basketball Association Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 113. National Basketball Association Licensed Merchandise Product Portfolio Table 114. National Basketball Association Recent Developments Table 115. Electrolux Company Information Table 116. Electrolux Business Overview Table 117. Electrolux Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 118. Electrolux Licensed Merchandise Product Portfolio Table 119. Electrolux Recent Developments Table 120. National Football League Company Information Table 121. National Football League Business Overview Table 122. National Football League Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 123. National Football League Licensed Merchandise Product Portfolio Table 124. National Football League Recent Developments Table 125. Warner Bros. Consumer Products Company Information Table 126. Warner Bros. Consumer Products Business Overview Table 127. Warner Bros. Consumer Products Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 128. Warner Bros. Consumer Products Licensed Merchandise Product Portfolio Table 129. Warner Bros. Consumer Products Recent Developments Table 130. The Pokémon Company International Company Information Table 131. The Pokémon Company International Business Overview Table 132. The Pokémon Company International Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 133. The Pokémon Company International Licensed Merchandise Product Portfolio Table 134. The Pokémon Company International Recent Developments Table 135. Procter & Gamble Company Information Table 136. Procter & Gamble Business Overview Table 137. Procter & Gamble Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 138. Procter & Gamble Licensed Merchandise Product Portfolio Table 139. Procter & Gamble Recent Developments Table 140. Ferrari Company Information Table 141. Ferrari Business Overview Table 142. Ferrari Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 143. Ferrari Licensed Merchandise Product Portfolio Table 144. Ferrari Recent Developments Table 145. Ralph Lauren Company Information Table 146. Ralph Lauren Business Overview Table 147. Ralph Lauren Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 148. Ralph Lauren Licensed Merchandise Product Portfolio Table 149. Ralph Lauren Recent Developments Table 150. Mattel Company Information Table 151. Mattel Business Overview Table 152. Mattel Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 153. Mattel Licensed Merchandise Product Portfolio Table 154. Mattel Recent Developments Table 155. Ford Motor Company Company Information Table 156. Ford Motor Company Business Overview Table 157. Ford Motor Company Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 158. Ford Motor Company Licensed Merchandise Product Portfolio Table 159. Ford Motor Company Recent Developments Table 160. BBC Worldwide Company Information Table 161. BBC Worldwide Business Overview Table 162. BBC Worldwide Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 163. BBC Worldwide Licensed Merchandise Product Portfolio Table 164. BBC Worldwide Recent Developments Table 165. The Hershey Company Company Information Table 166. The Hershey Company Business Overview Table 167. The Hershey Company Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 168. The Hershey Company Licensed Merchandise Product Portfolio Table 169. The Hershey Company Recent Developments Table 170. Stanley Black & Decker Company Information Table 171. Stanley Black & Decker Business Overview Table 172. Stanley Black & Decker Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 173. Stanley Black & Decker Licensed Merchandise Product Portfolio Table 174. Stanley Black & Decker Recent Developments Table 175. PGA Tour Company Information Table 176. PGA Tour Business Overview Table 177. PGA Tour Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 178. PGA Tour Licensed Merchandise Product Portfolio Table 179. PGA Tour Recent Developments Table 180. National Hockey League Company Information Table 181. National Hockey League Business Overview Table 182. National Hockey League Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 183. National Hockey League Licensed Merchandise Product Portfolio Table 184. National Hockey League Recent Developments Table 185. Sunkist Growers Company Information Table 186. Sunkist Growers Business Overview Table 187. Sunkist Growers Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 188. Sunkist Growers Licensed Merchandise Product Portfolio Table 189. Sunkist Growers Recent Developments Table 190. WWE Company Information Table 191. WWE Business Overview Table 192. WWE Revenue in Licensed Merchandise Business (2021-2026) & (US$ Million) Table 193. WWE Licensed Merchandise Product Portfolio Table 194. WWE Recent Developments Table 195. Authors List of This Report List of Figures Figure 1. Research Methodology Figure 2. Research Process Figure 3. Key Executives Interviewed Figure 4. Licensed Merchandise Product Image Figure 5. Global Licensed Merchandise Market Size Comparison by Type (2021 VS 2025 VS 2032) & (US$ Million) Figure 6. Global Licensed Merchandise Market Share by Type: 2025 VS 2032 Figure 7. Apparels Product Figure 8. Toys Product Figure 9. Accessories Product Figure 10. Home Decoration Product Figure 11. Software/Video Games Product Figure 12. Food and Beverage Product Figure 13. Others Product Figure 14. Global Licensed Merchandise Market Size by Application (2021 VS 2025 VS 2032) & (US$ Million) Figure 15. Global Licensed Merchandise Market Share by Application: 2025 VS 2032 Figure 16. Entertainment Product Figure 17. Corporate Trademarks/Brand Product Figure 18. Fashion Product Figure 19. Sports Product Figure 20. Others Product Figure 21. Global Licensed Merchandise Market Size (US$ Million), Year-over-Year: 2021-2032 Figure 22. Global Licensed Merchandise Market Size, (US$ Million), 2021 VS 2025 VS 2032 Figure 23. Global Licensed Merchandise Market Share by Region: 2025 VS 2032 Figure 24. Global Licensed Merchandise Market Share by Players in 2025 Figure 25. Global Licensed Merchandise Manufacturers Established Date Figure 26. Global Top 5 and 10 Licensed Merchandise Players Market Share by Revenue in 2025 Figure 27. Players Type (Tier 1, Tier 2, and Tier 3): 2021 VS 2025 Figure 28. North America Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 29. North America Licensed Merchandise Market Share by Country (2021-2032) Figure 30. United States Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 31. Canada Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 32. Mexico Licensed Merchandise Market Share by Country (2021-2032) Figure 33. Europe Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 34. Europe Licensed Merchandise Market Share by Country (2021-2032) Figure 35. Germany Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 36. France Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 37. U.K. Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 38. Italy Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 39. Spain Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 40. Russia Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 41. Netherlands Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 42. Nordic Countries Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 43. Asia-Pacific Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 44. Asia-Pacific Licensed Merchandise Market Share by Country (2021-2032) Figure 45. China Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 46. Japan Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 47. South Korea Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 48. India Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 49. India Licensed Merchandise Market Share by Country (2021-2032) Figure 50. Australia Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 51. China Taiwan Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 52. Southeast Asia Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 53. South America Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 54. South America Licensed Merchandise Market Share by Country (2021-2032) Figure 55. Brazil Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 56. Argentina Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 57. Chile Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 58. Colombia Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 59. Peru Licensed Merchandise Market Size YoY Growth (2021-2032) & (US$ Million) Figure 60. The Walt Disney Company Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 61. Meredith Corporation Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 62. PVH Corp. Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 63. Iconix Brand Group Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 64. Authentic Brands Group Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 65. Universal Brand Development Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 66. Nickelodeon Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 67. Major League Baseball Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 68. IMG College (Collegiate Licensing Company) Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 69. Sanrio Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 70. Sequential Brands Group Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 71. Westinghouse Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 72. General Motors Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 73. National Basketball Association Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 74. Electrolux Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 75. National Football League Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 76. Warner Bros. Consumer Products Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 77. The Pokémon Company International Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 78. Procter & Gamble Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 79. Ferrari Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 80. Ralph Lauren Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 81. Mattel Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 82. Ford Motor Company Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 83. BBC Worldwide Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 84. The Hershey Company Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 85. Stanley Black & Decker Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 86. PGA Tour Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 87. National Hockey League Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 88. Sunkist Growers Revenue Growth Rate in Licensed Merchandise Business (2021-2026) Figure 89. WWE Revenue Growth Rate in Licensed Merchandise Business (2021-2026)

Scope & coverage.

Types
  • Apparels
  • Toys
  • Accessories
  • Home Decoration
  • Software/Video Games
  • Food and Beverage
  • Others
Applications
  • Entertainment
  • Corporate Trademarks/Brand
  • Fashion
  • Sports
  • Others
Companies covered
  • The Walt Disney Company
  • Meredith Corporation
  • PVH Corp.
  • Iconix Brand Group
  • Authentic Brands Group
  • Universal Brand Development
  • Nickelodeon
  • Major League Baseball
  • IMG College (Collegiate Licensing Company)
  • Sanrio
  • Sequential Brands Group
  • Westinghouse
  • General Motors
  • National Basketball Association
  • Electrolux
  • National Football League
  • Warner Bros. Consumer Products
  • The Pokémon Company International
  • Procter & Gamble
  • Ferrari
  • Ralph Lauren
  • Mattel
  • Ford Motor Company
  • BBC Worldwide
  • The Hershey Company
  • Stanley Black & Decker
  • PGA Tour
  • National Hockey League
  • Sunkist Growers
  • WWE

Inside the report.

1 Preface
  1. 1.1 Scope of Report
  2. 1.2 Reasons for Doing This Study
  3. 1.3 Research Methodology
  4. 1.4 Research Process
  5. 1.5 Data Source
  6. 1.5.1 Secondary Sources
  7. 1.5.2 Primary Sources
2 Market Overview
  1. 2.1 Product Definition
  2. 2.2 Licensed Merchandise by Type
  3. 2.2.1 Market Value Comparison by Type (2021 VS 2025 VS 2032)
  4. 2.2.2 Apparels
  5. 2.2.3 Toys
  6. 2.2.4 Accessories
  7. 2.2.5 Home Decoration
  8. 2.2.6 Software/Video Games
  9. 2.2.7 Food and Beverage
  10. 2.2.8 Others
  11. 2.3 Licensed Merchandise by Application
  12. 2.3.1 Market Value Comparison by Application (2021 VS 2025 VS 2032)
  13. 2.3.2 Entertainment
  14. 2.3.3 Corporate Trademarks/Brand
  15. 2.3.4 Fashion
  16. 2.3.5 Sports
  17. 2.3.6 Others
  18. 2.4 Assumptions and Limitations
3 Licensed Merchandise Breakdown Data by Type
  1. 3.1 Global Licensed Merchandise Historic Market Size by Type (2021-2026)
  2. 3.2 Global Licensed Merchandise Forecasted Market Size by Type (2027-2032)
4 Licensed Merchandise Breakdown Data by Application
  1. 4.1 Global Licensed Merchandise Historic Market Size by Application (2021-2026)
  2. 4.2 Global Licensed Merchandise Forecasted Market Size by Application (2027-2032)
5 Global Growth Trends
  1. 5.1 Global Licensed Merchandise Market Perspective (2021-2032)
  2. 5.2 Global Licensed Merchandise Growth Trends by Region
  3. 5.2.1 Global Licensed Merchandise Market Size by Region: 2021 VS 2025 VS 2032
  4. 5.2.2 Licensed Merchandise Historic Market Size by Region (2021-2026)
  5. 5.2.3 Licensed Merchandise Forecasted Market Size by Region (2027-2032)
  6. 5.3 Licensed Merchandise Market Dynamics
  7. 5.3.1 Licensed Merchandise Industry Trends
  8. 5.3.2 Licensed Merchandise Market Drivers
  9. 5.3.3 Licensed Merchandise Market Challenges
  10. 5.3.4 Licensed Merchandise Market Restraints
6 Market Competitive Landscape by Players
  1. 6.1 Global Top Licensed Merchandise Players by Revenue
  2. 6.1.1 Global Top Licensed Merchandise Players by Revenue (2021-2026)
  3. 6.1.2 Global Licensed Merchandise Revenue Market Share by Players (2021-2026)
  4. 6.2 Global Licensed Merchandise Industry Players Ranking, 2023 VS 2024 VS 2025
  5. 6.3 Global Key Players of Licensed Merchandise Head Office and Area Served
  6. 6.4 Global Licensed Merchandise Players, Product Type & Application
  7. 6.5 Global Licensed Merchandise Manufacturers Established Date
  8. 6.6 Global Licensed Merchandise Market CR5 and HHI
  9. 6.7 Global Players Mergers & Acquisition
7 North America
  1. 7.1 North America Licensed Merchandise Market Size (2021-2032)
  2. 7.2 North America Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 7.3 North America Licensed Merchandise Market Size by Country (2021-2026)
  4. 7.4 North America Licensed Merchandise Market Size by Country (2027-2032)
  5. 7.5 United States
  6. 7.5 United States
  7. 7.6 Canada
  8. 7.7 Mexico
8 Europe
  1. 8.1 Europe Licensed Merchandise Market Size (2021-2032)
  2. 8.2 Europe Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 8.3 Europe Licensed Merchandise Market Size by Country (2021-2026)
  4. 8.4 Europe Licensed Merchandise Market Size by Country (2027-2032)
  5. 8.5 Germany
  6. 8.6 France
  7. 8.7 U.K.
  8. 8.8 Italy
  9. 8.9 Spain
  10. 8.10 Russia
  11. 8.11 Netherlands
  12. 8.12 Nordic Countries
9 Asia-Pacific
  1. 9.1 Asia-Pacific Licensed Merchandise Market Size (2021-2032)
  2. 9.2 Asia-Pacific Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 9.3 Asia-Pacific Licensed Merchandise Market Size by Country (2021-2026)
  4. 9.4 Asia-Pacific Licensed Merchandise Market Size by Country (2027-2032)
  5. 9.5 China
  6. 9.6 Japan
  7. 9.7 South Korea
  8. 9.8 India
  9. 9.9 Australia
  10. 9.10 China Taiwan
  11. 9.11 Southeast Asia
10 South America
  1. 10.1 South America Licensed Merchandise Market Size (2021-2032)
  2. 10.2 South America Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 10.3 South America Licensed Merchandise Market Size by Country (2021-2026)
  4. 10.4 South America Licensed Merchandise Market Size by Country (2027-2032)
  5. 10.5 Brazil
  6. 10.6 Argentina
  7. 10.7 Chile
  8. 10.8 Colombia
  9. 10.9 Peru
11 Middle East & Africa
  1. 11.1 Middle East & Africa Licensed Merchandise Market Size (2021-2032)
  2. 11.2 Middle East & Africa Licensed Merchandise Market Growth Rate by Country: 2021 VS 2025 VS 2032
  3. 11.3 Middle East & Africa Licensed Merchandise Market Size by Country (2021-2026)
  4. 11.4 Middle East & Africa Licensed Merchandise Market Size by Country (2027-2032)
  5. 11.5 Saudi Arabia
  6. 11.6 Israel
  7. 11.7 United Arab Emirates
  8. 11.8 Turkey
  9. 11.9 Iran
  10. 11.10 Egypt
12 Players Profiled
  1. 12.1 The Walt Disney Company
  2. 12.1.1 The Walt Disney Company Company Information
  3. 12.1.2 The Walt Disney Company Business Overview
  4. 12.1.3 The Walt Disney Company Revenue in Licensed Merchandise Business (2021-2026)
  5. 12.1.4 The Walt Disney Company Licensed Merchandise Product Portfolio
  6. 12.1.5 The Walt Disney Company Recent Developments
  7. 12.2 Meredith Corporation
  8. 12.2.1 Meredith Corporation Company Information
  9. 12.2.2 Meredith Corporation Business Overview
  10. 12.2.3 Meredith Corporation Revenue in Licensed Merchandise Business (2021-2026)
  11. 12.2.4 Meredith Corporation Licensed Merchandise Product Portfolio
  12. 12.2.5 Meredith Corporation Recent Developments
  13. 12.3 PVH Corp.
  14. 12.3.1 PVH Corp. Company Information
  15. 12.3.2 PVH Corp. Business Overview
  16. 12.3.3 PVH Corp. Revenue in Licensed Merchandise Business (2021-2026)
  17. 12.3.4 PVH Corp. Licensed Merchandise Product Portfolio
  18. 12.3.5 PVH Corp. Recent Developments
  19. 12.4 Iconix Brand Group
  20. 12.4.1 Iconix Brand Group Company Information
  21. 12.4.2 Iconix Brand Group Business Overview
  22. 12.4.3 Iconix Brand Group Revenue in Licensed Merchandise Business (2021-2026)
  23. 12.4.4 Iconix Brand Group Licensed Merchandise Product Portfolio
  24. 12.4.5 Iconix Brand Group Recent Developments
  25. 12.5 Authentic Brands Group
  26. 12.5.1 Authentic Brands Group Company Information
  27. 12.5.2 Authentic Brands Group Business Overview
  28. 12.5.3 Authentic Brands Group Revenue in Licensed Merchandise Business (2021-2026)
  29. 12.5.4 Authentic Brands Group Licensed Merchandise Product Portfolio
  30. 12.5.5 Authentic Brands Group Recent Developments
  31. 12.6 Universal Brand Development
  32. 12.6.1 Universal Brand Development Company Information
  33. 12.6.2 Universal Brand Development Business Overview
  34. 12.6.3 Universal Brand Development Revenue in Licensed Merchandise Business (2021-2026)
  35. 12.6.4 Universal Brand Development Licensed Merchandise Product Portfolio
  36. 12.6.5 Universal Brand Development Recent Developments
  37. 12.7 Nickelodeon
  38. 12.7.1 Nickelodeon Company Information
  39. 12.7.2 Nickelodeon Business Overview
  40. 12.7.3 Nickelodeon Revenue in Licensed Merchandise Business (2021-2026)
  41. 12.7.4 Nickelodeon Licensed Merchandise Product Portfolio
  42. 12.7.5 Nickelodeon Recent Developments
  43. 12.8 Major League Baseball
  44. 12.8.1 Major League Baseball Company Information
  45. 12.8.2 Major League Baseball Business Overview
  46. 12.8.3 Major League Baseball Revenue in Licensed Merchandise Business (2021-2026)
  47. 12.8.4 Major League Baseball Licensed Merchandise Product Portfolio
  48. 12.8.5 Major League Baseball Recent Developments
  49. 12.9 IMG College (Collegiate Licensing Company)
  50. 12.9.1 IMG College (Collegiate Licensing Company) Company Information
  51. 12.9.2 IMG College (Collegiate Licensing Company) Business Overview
  52. 12.9.3 IMG College (Collegiate Licensing Company) Revenue in Licensed Merchandise Business (2021-2026)
  53. 12.9.4 IMG College (Collegiate Licensing Company) Licensed Merchandise Product Portfolio
  54. 12.9.5 IMG College (Collegiate Licensing Company) Recent Developments
  55. 12.10 Sanrio
  56. 12.10.1 Sanrio Company Information
  57. 12.10.2 Sanrio Business Overview
  58. 12.10.3 Sanrio Revenue in Licensed Merchandise Business (2021-2026)
  59. 12.10.4 Sanrio Licensed Merchandise Product Portfolio
  60. 12.10.5 Sanrio Recent Developments
  61. 12.11 Sequential Brands Group
  62. 12.11.1 Sequential Brands Group Company Information
  63. 12.11.2 Sequential Brands Group Business Overview
  64. 12.11.3 Sequential Brands Group Revenue in Licensed Merchandise Business (2021-2026)
  65. 12.11.4 Sequential Brands Group Licensed Merchandise Product Portfolio
  66. 12.11.5 Sequential Brands Group Recent Developments
  67. 12.12 Westinghouse
  68. 12.12.1 Westinghouse Company Information
  69. 12.12.2 Westinghouse Business Overview
  70. 12.12.3 Westinghouse Revenue in Licensed Merchandise Business (2021-2026)
  71. 12.12.4 Westinghouse Licensed Merchandise Product Portfolio
  72. 12.12.5 Westinghouse Recent Developments
  73. 12.13 General Motors
  74. 12.13.1 General Motors Company Information
  75. 12.13.2 General Motors Business Overview
  76. 12.13.3 General Motors Revenue in Licensed Merchandise Business (2021-2026)
  77. 12.13.4 General Motors Licensed Merchandise Product Portfolio
  78. 12.13.5 General Motors Recent Developments
  79. 12.14 National Basketball Association
  80. 12.14.1 National Basketball Association Company Information
  81. 12.14.2 National Basketball Association Business Overview
  82. 12.14.3 National Basketball Association Revenue in Licensed Merchandise Business (2021-2026)
  83. 12.14.4 National Basketball Association Licensed Merchandise Product Portfolio
  84. 12.14.5 National Basketball Association Recent Developments
  85. 12.15 Electrolux
  86. 12.15.1 Electrolux Company Information
  87. 12.15.2 Electrolux Business Overview
  88. 12.15.3 Electrolux Revenue in Licensed Merchandise Business (2021-2026)
  89. 12.15.4 Electrolux Licensed Merchandise Product Portfolio
  90. 12.15.5 Electrolux Recent Developments
  91. 12.16 National Football League
  92. 12.16.1 National Football League Company Information
  93. 12.16.2 National Football League Business Overview
  94. 12.16.3 National Football League Revenue in Licensed Merchandise Business (2021-2026)
  95. 12.16.4 National Football League Licensed Merchandise Product Portfolio
  96. 12.16.5 National Football League Recent Developments
  97. 12.17 Warner Bros. Consumer Products
  98. 12.17.1 Warner Bros. Consumer Products Company Information
  99. 12.17.2 Warner Bros. Consumer Products Business Overview
  100. 12.17.3 Warner Bros. Consumer Products Revenue in Licensed Merchandise Business (2021-2026)
  101. 12.17.4 Warner Bros. Consumer Products Licensed Merchandise Product Portfolio
  102. 12.17.5 Warner Bros. Consumer Products Recent Developments
  103. 12.18 The Pokémon Company International
  104. 12.18.1 The Pokémon Company International Company Information
  105. 12.18.2 The Pokémon Company International Business Overview
  106. 12.18.3 The Pokémon Company International Revenue in Licensed Merchandise Business (2021-2026)
  107. 12.18.4 The Pokémon Company International Licensed Merchandise Product Portfolio
  108. 12.18.5 The Pokémon Company International Recent Developments
  109. 12.19 Procter & Gamble
  110. 12.19.1 Procter & Gamble Company Information
  111. 12.19.2 Procter & Gamble Business Overview
  112. 12.19.3 Procter & Gamble Revenue in Licensed Merchandise Business (2021-2026)
  113. 12.19.4 Procter & Gamble Licensed Merchandise Product Portfolio
  114. 12.19.5 Procter & Gamble Recent Developments
  115. 12.20 Ferrari
  116. 12.20.1 Ferrari Company Information
  117. 12.20.2 Ferrari Business Overview
  118. 12.20.3 Ferrari Revenue in Licensed Merchandise Business (2021-2026)
  119. 12.20.4 Ferrari Licensed Merchandise Product Portfolio
  120. 12.20.5 Ferrari Recent Developments
  121. 12.21 Ralph Lauren
  122. 12.21.1 Ralph Lauren Company Information
  123. 12.21.2 Ralph Lauren Business Overview
  124. 12.21.3 Ralph Lauren Revenue in Licensed Merchandise Business (2021-2026)
  125. 12.21.4 Ralph Lauren Licensed Merchandise Product Portfolio
  126. 12.21.5 Ralph Lauren Recent Developments
  127. 12.22 Mattel
  128. 12.22.1 Mattel Company Information
  129. 12.22.2 Mattel Business Overview
  130. 12.22.3 Mattel Revenue in Licensed Merchandise Business (2021-2026)
  131. 12.22.4 Mattel Licensed Merchandise Product Portfolio
  132. 12.22.5 Mattel Recent Developments
  133. 12.23 Ford Motor Company
  134. 12.23.1 Ford Motor Company Company Information
  135. 12.23.2 Ford Motor Company Business Overview
  136. 12.23.3 Ford Motor Company Revenue in Licensed Merchandise Business (2021-2026)
  137. 12.23.4 Ford Motor Company Licensed Merchandise Product Portfolio
  138. 12.23.5 Ford Motor Company Recent Developments
  139. 12.24 BBC Worldwide
  140. 12.24.1 BBC Worldwide Company Information
  141. 12.24.2 BBC Worldwide Business Overview
  142. 12.24.3 BBC Worldwide Revenue in Licensed Merchandise Business (2021-2026)
  143. 12.24.4 BBC Worldwide Licensed Merchandise Product Portfolio
  144. 12.24.5 BBC Worldwide Recent Developments
  145. 12.25 The Hershey Company
  146. 12.25.1 The Hershey Company Company Information
  147. 12.25.2 The Hershey Company Business Overview
  148. 12.25.3 The Hershey Company Revenue in Licensed Merchandise Business (2021-2026)
  149. 12.25.4 The Hershey Company Licensed Merchandise Product Portfolio
  150. 12.25.5 The Hershey Company Recent Developments
  151. 12.26 Stanley Black & Decker
  152. 12.26.1 Stanley Black & Decker Company Information
  153. 12.26.2 Stanley Black & Decker Business Overview
  154. 12.26.3 Stanley Black & Decker Revenue in Licensed Merchandise Business (2021-2026)
  155. 12.26.4 Stanley Black & Decker Licensed Merchandise Product Portfolio
  156. 12.26.5 Stanley Black & Decker Recent Developments
  157. 12.27 PGA Tour
  158. 12.27.1 PGA Tour Company Information
  159. 12.27.2 PGA Tour Business Overview
  160. 12.27.3 PGA Tour Revenue in Licensed Merchandise Business (2021-2026)
  161. 12.27.4 PGA Tour Licensed Merchandise Product Portfolio
  162. 12.27.5 PGA Tour Recent Developments
  163. 12.28 National Hockey League
  164. 12.28.1 National Hockey League Company Information
  165. 12.28.2 National Hockey League Business Overview
  166. 12.28.3 National Hockey League Revenue in Licensed Merchandise Business (2021-2026)
  167. 12.28.4 National Hockey League Licensed Merchandise Product Portfolio
  168. 12.28.5 National Hockey League Recent Developments
  169. 12.29 Sunkist Growers
  170. 12.29.1 Sunkist Growers Company Information
  171. 12.29.2 Sunkist Growers Business Overview
  172. 12.29.3 Sunkist Growers Revenue in Licensed Merchandise Business (2021-2026)
  173. 12.29.4 Sunkist Growers Licensed Merchandise Product Portfolio
  174. 12.29.5 Sunkist Growers Recent Developments
  175. 12.30 WWE
  176. 12.30.1 WWE Company Information
  177. 12.30.2 WWE Business Overview
  178. 12.30.3 WWE Revenue in Licensed Merchandise Business (2021-2026)
  179. 12.30.4 WWE Licensed Merchandise Product Portfolio
  180. 12.30.5 WWE Recent Developments
13 Report Conclusion
    14 Disclaimer

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