APO RESEARCH · REPORT
Online Gambling
Mobile gambling to a part of the online gambling, refers to people through the use of smart phones, tablets and other portable electronic media and entertainment equipment for online gambling and gambling behavior, without access to a PC or a self-service terminal on the site, with the global popularity of the smart phone, mobile gambling rapid growth in the online gambling market.
Product & engineering
Understand the product.
Mobile gambling to a part of the online gambling, refers to people through the use of smart phones, tablets and other portable electronic media and entertainment equipment for online gambling and gambling behavior, without access to a PC or a self-service terminal on the site, with the global popularity of the smart phone, mobile gambling rapid growth in the online gambling market.
Selected research
Market Structure
Global Online Gambling Market by Size, by Type, by Application, by Region, History and Forecast 2021-2032
Market perspective
Mobile gambling to a part of the online gambling, refers to people through the use of smart phones, tablets and other portable electronic media and entertainment equipment for online gambling and gambling behavior, without access to a PC or a self-service terminal on the site, with the global popularity of the smart phone, mobile gambling rapid growth in the online gambling market.
Mobile gamnling lead by three markets (Europe, Asia and North America), these three markets combined account for 92.23% of the global mobile gaming market in 2019, is mainly due to the national policy in the area open and perfect market regulation policy, as a result, the remaining part of Oceania (Australia), Latin American countries and a few African countries.
Report Includes
Read the full market overview
This report provides an overview of the global Online Gambling market and its size, analyzing global market trends based on historical revenue data for 2021-2025, estimates for 2026, and projected CAGRs through 2032.
The study covers key producers of Online Gambling and revenue in major regions and countries, assesses future market potential, and highlights priority regions and countries for segmenting the market into sub-sectors, with country-specific market value data for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, the Middle East, Africa, and other countries.
The report also presents Online Gambling revenue, market share, and industry ranking for the main manufacturers for 2021-2026, identifies the major stakeholders in the global market, and analyzes their competitive landscape and market positioning based on recent developments and segmental revenues.
In addition, the report analyzes segment data by Type and Application—covering revenue and growth rates—for 2021-2032, and evaluates and forecasts the Online Gambling market size, projected growth trends, production technologies, key applications, and end-use industries.
Online Gambling Segment by Company
Bet365
Kindred Group
GVC Holdings
Flutter Entertainment
William Hill
Pinnacle
The Stars Group
Betvictor
Betsson AB
Gamesys
888 Holdings
Bet-at-home.com
Intertops
Betway
Betfred
Interwetten
SBOBET
Sportech
EGB
BetOnline
Online Gambling Segment by Type
Sports Gambling
Online Gambling Games
Poker Gambling
Casino Games
Bingo
Others
Online Gambling Segment by Application
18-29 years old
30-39 years old
40-49 years old
Others
Online Gambling Segment by Region
North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries
Study Objectives
1. To analyze and research the global status and future forecast, involving, production, value, consumption, growth rate (CAGR), market share, historical and forecast.
2. To present the key manufacturers, capacity, production, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
Reasons to Buy This Report
1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Online Gambling market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Online Gambling and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Online Gambling.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. Revenue of Online Gambling in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Analysis key trends, drivers, challenges, and opportunities within the global Online Gambling industry.
Chapter 3: Detailed analysis of Online Gambling companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Online Gamblingrevenue, gross margin, and recent development, etc.
Chapter 7: North America (US & Canada) by type, by application and by country, revenue for each segment.
Chapter 8: Europe by type, by application and by country, revenue for each segment.
Chapter 9: China by type, and by application, revenue for each segment.
Chapter 10: Asia (excluding China) by type, by application and by region, revenue for each segment.
Chapter 11: South America, Middle East & Africa by type, by application and by country, revenue for each segment.
Chapter 12: Concluding Insights of the report.
More report detail
Tables and figures
Scope & coverage.
Types
- Sports Gambling
- Online Gambling Games
- Poker Gambling
- Casino Games
- Bingo
- Others
Applications
- 18-29 years old
- 30-39 years old
- 40-49 years old
- Others
Companies covered
- Bet365
- Kindred Group
- GVC Holdings
- Flutter Entertainment
- William Hill
- Pinnacle
- The Stars Group
- Betvictor
- Betsson AB
- Gamesys
- 888 Holdings
- Bet-at-home.com
- Intertops
- Betway
- Betfred
- Interwetten
- SBOBET
- Sportech
- EGB
- BetOnline
Inside the report.
1 Market Overview
- 1.1 Product Definition
- 1.2 Market Analysis by Type
- 1.2.1 Global Online Gambling Market Size Growth Rate by Type: 2021 VS 2025 VS 2032
- 1.2.2 Sports Gambling
- 1.2.3 Online Gambling Games
- 1.2.4 Poker Gambling
- 1.2.5 Casino Games
- 1.2.6 Bingo
- 1.2.7 Others
- 1.3 Market Analysis by Application
- 1.3.1 Global Online Gambling Market Size Growth Rate by Application: 2021 VS 2025 VS 2032
- 1.3.2 18-29 years old
- 1.3.3 30-39 years old
- 1.3.4 40-49 years old
- 1.3.5 Others
- 1.4 Global Market Growth Prospects
- 1.5 Global Online Gambling Growth Trends by Region
- 1.5.1 Global Online Gambling Market Size by Region: 2021 VS 2025 VS 2032
- 1.5.2 Online Gambling Market Size by Region (2021-2026)
- 1.5.3 Online Gambling Market Size by Region (2027-2032)
- 1.6 Assumptions and Limitations
- 1.7 Study Goals and Objectives
- 1.8 Years Considered
2 Global Online Gambling Market Dynamics
- 2.1 Online Gambling Industry Trends
- 2.2 Online Gambling Industry Drivers
- 2.3 Online Gambling Industry Opportunities and Challenges
- 2.4 Online Gambling Industry Restraints
3 Competitive Landscape by Company
- 3.1 Global Online Gambling Revenue by Company (2021-2026)
- 3.2 Global Online Gambling Players Revenue Ranking, 2024 VS 2025 VS 2026
- 3.3 Global Online Gambling Key Company Head office and Area Served
- 3.4 Global Online Gambling Company, Product Type & Application
- 3.5 Global Online Gambling Company Establishment Date
- 3.6 Market Competitive Analysis
- 3.6.1 Global Online Gambling Market CR5 and HHI
- 3.6.2 Global Top 5 and 10 Online Gambling Players Market Share by Revenue in 2025
- 3.6.3 2025 Online Gambling Tier 1, Tier 2, and Tier 3
4 Online Gambling Market by Type
- 4.1 Global Online Gambling Market Size by Type (2021 VS 2025 VS 2032)
- 4.2 Global Online Gambling Market Size by Type (2021-2032)
- 4.3 Global Online Gambling Market Size Share by Type (2021-2032)
5 Online Gambling Market by Application
- 5.1 Global Online Gambling Market Size by Application (2021 VS 2025 VS 2032)
- 5.2 Global Online Gambling Market Size by Application (2021-2032)
- 5.3 Global Online Gambling Market Size Share by Application (2021-2032)
6 Company Profiles
- 6.1 Bet365
- 6.1.1 Bet365 Company Information
- 6.1.2 Bet365 Business Overview
- 6.1.3 Bet365 Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.1.4 Bet365 Online Gambling Product Portfolio
- 6.1.5 Bet365 Recent Developments
- 6.2 Kindred Group
- 6.2.1 Kindred Group Company Information
- 6.2.2 Kindred Group Business Overview
- 6.2.3 Kindred Group Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.2.4 Kindred Group Online Gambling Product Portfolio
- 6.2.5 Kindred Group Recent Developments
- 6.3 GVC Holdings
- 6.3.1 GVC Holdings Company Information
- 6.3.2 GVC Holdings Business Overview
- 6.3.3 GVC Holdings Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.3.4 GVC Holdings Online Gambling Product Portfolio
- 6.3.5 GVC Holdings Recent Developments
- 6.4 Flutter Entertainment
- 6.4.1 Flutter Entertainment Company Information
- 6.4.2 Flutter Entertainment Business Overview
- 6.4.3 Flutter Entertainment Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.4.4 Flutter Entertainment Online Gambling Product Portfolio
- 6.4.5 Flutter Entertainment Recent Developments
- 6.5 William Hill
- 6.5.1 William Hill Company Information
- 6.5.2 William Hill Business Overview
- 6.5.3 William Hill Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.5.4 William Hill Online Gambling Product Portfolio
- 6.5.5 William Hill Recent Developments
- 6.6 Pinnacle
- 6.6.1 Pinnacle Company Information
- 6.6.2 Pinnacle Business Overview
- 6.6.3 Pinnacle Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.6.4 Pinnacle Online Gambling Product Portfolio
- 6.6.5 Pinnacle Recent Developments
- 6.7 The Stars Group
- 6.7.1 The Stars Group Company Information
- 6.7.2 The Stars Group Business Overview
- 6.7.3 The Stars Group Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.7.4 The Stars Group Online Gambling Product Portfolio
- 6.7.5 The Stars Group Recent Developments
- 6.8 Betvictor
- 6.8.1 Betvictor Company Information
- 6.8.2 Betvictor Business Overview
- 6.8.3 Betvictor Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.8.4 Betvictor Online Gambling Product Portfolio
- 6.8.5 Betvictor Recent Developments
- 6.9 Betsson AB
- 6.9.1 Betsson AB Company Information
- 6.9.2 Betsson AB Business Overview
- 6.9.3 Betsson AB Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.9.4 Betsson AB Online Gambling Product Portfolio
- 6.9.5 Betsson AB Recent Developments
- 6.10 Gamesys
- 6.10.1 Gamesys Company Information
- 6.10.2 Gamesys Business Overview
- 6.10.3 Gamesys Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.10.4 Gamesys Online Gambling Product Portfolio
- 6.10.5 Gamesys Recent Developments
- 6.11 888 Holdings
- 6.11.1 888 Holdings Company Information
- 6.11.2 888 Holdings Business Overview
- 6.11.3 888 Holdings Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.11.4 888 Holdings Online Gambling Product Portfolio
- 6.11.5 888 Holdings Recent Developments
- 6.12 Bet-at-home.com
- 6.12.1 Bet-at-home.com Company Information
- 6.12.2 Bet-at-home.com Business Overview
- 6.12.3 Bet-at-home.com Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.12.4 Bet-at-home.com Online Gambling Product Portfolio
- 6.12.5 Bet-at-home.com Recent Developments
- 6.13 Intertops
- 6.13.1 Intertops Company Information
- 6.13.2 Intertops Business Overview
- 6.13.3 Intertops Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.13.4 Intertops Online Gambling Product Portfolio
- 6.13.5 Intertops Recent Developments
- 6.14 Betway
- 6.14.1 Betway Company Information
- 6.14.2 Betway Business Overview
- 6.14.3 Betway Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.14.4 Betway Online Gambling Product Portfolio
- 6.14.5 Betway Recent Developments
- 6.15 Betfred
- 6.15.1 Betfred Company Information
- 6.15.2 Betfred Business Overview
- 6.15.3 Betfred Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.15.4 Betfred Online Gambling Product Portfolio
- 6.15.5 Betfred Recent Developments
- 6.16 Interwetten
- 6.16.1 Interwetten Company Information
- 6.16.2 Interwetten Business Overview
- 6.16.3 Interwetten Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.16.4 Interwetten Online Gambling Product Portfolio
- 6.16.5 Interwetten Recent Developments
- 6.17 SBOBET
- 6.17.1 SBOBET Company Information
- 6.17.2 SBOBET Business Overview
- 6.17.3 SBOBET Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.17.4 SBOBET Online Gambling Product Portfolio
- 6.17.5 SBOBET Recent Developments
- 6.18 Sportech
- 6.18.1 Sportech Company Information
- 6.18.2 Sportech Business Overview
- 6.18.3 Sportech Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.18.4 Sportech Online Gambling Product Portfolio
- 6.18.5 Sportech Recent Developments
- 6.19 EGB
- 6.19.1 EGB Company Information
- 6.19.2 EGB Business Overview
- 6.19.3 EGB Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.19.4 EGB Online Gambling Product Portfolio
- 6.19.5 EGB Recent Developments
- 6.20 BetOnline
- 6.20.1 BetOnline Company Information
- 6.20.2 BetOnline Business Overview
- 6.20.3 BetOnline Online Gambling Revenue and Gross Margin (US$ Million) & (2021-2026)
- 6.20.4 BetOnline Online Gambling Product Portfolio
- 6.20.5 BetOnline Recent Developments
7 North America
- 7.1 North America Online Gambling Market Size (2021-2032)
- 7.2 North America Online Gambling Market Size by Type
- 7.2.1 North America Online Gambling Market Size by Type (2021-2026)
- 7.2.2 North America Online Gambling Market Size by Type (2027-2032)
- 7.2.3 North America Online Gambling Market Share by Type (2021-2032)
- 7.3 North America Online Gambling Market Size by Application
- 7.3.1 North America Online Gambling Market Size by Application (2021-2026)
- 7.3.2 North America Online Gambling Market Size by Application (2027-2032)
- 7.3.3 North America Online Gambling Market Share by Application (2021-2032)
- 7.4 North America Online Gambling Market Size by Country
- 7.4.1 North America Online Gambling Market Size by Country (2021 VS 2025 VS 2032)
- 7.4.2 North America Online Gambling Market Size by Country (2021-2026)
- 7.4.3 North America Online Gambling Market Size by Country (2027-2032)
- 7.4.4 North America Online Gambling Market Share by Country (2021-2032)
- 7.4.5 United States
- 7.4.6 Canada
- 7.4.7 Mexico
8 Europe
- 8.1 Europe Online Gambling Market Size (2021-2032)
- 8.2 Europe Online Gambling Market Size by Type
- 8.2.1 Europe Online Gambling Market Size by Type (2021-2026)
- 8.2.2 Europe Online Gambling Market Size by Type (2027-2032)
- 8.2.3 Europe Online Gambling Market Share by Type (2021-2032)
- 8.3 Europe Online Gambling Market Size by Application
- 8.3.1 Europe Online Gambling Market Size by Application (2021-2026)
- 8.3.2 Europe Online Gambling Market Size by Application (2027-2032)
- 8.3.3 Europe Online Gambling Market Share by Application (2021-2032)
- 8.4 Europe Online Gambling Market Size by Country
- 8.4.1 Europe Online Gambling Market Size by Country (2021 VS 2025 VS 2032)
- 8.4.2 Europe Online Gambling Market Size by Country (2021-2026)
- 8.4.3 Europe Online Gambling Market Size by Country (2027-2032)
- 8.4.4 Europe Online Gambling Market Share by Country (2021-2032)
- 8.4.5 Germany
- 8.4.6 France
- 8.4.7 U.K.
- 8.4.8 Italy
- 8.4.9 Russia
- 8.4.10 Nordic Countries
9 China
- 9.1 China Online Gambling Market Size (2021-2032)
- 9.2 China Online Gambling Market Size by Type
- 9.2.1 China Online Gambling Market Size by Type (2021-2026)
- 9.2.2 China Online Gambling Market Size by Type (2027-2032)
- 9.2.3 China Online Gambling Market Share by Type (2021-2032)
- 9.3 China Online Gambling Market Size by Application
- 9.3.1 China Online Gambling Market Size by Application (2021-2026)
- 9.3.2 China Online Gambling Market Size by Application (2027-2032)
- 9.3.3 China Online Gambling Market Share by Application (2021-2032)
10 Asia (Excluding China)
- 10.1 Asia Online Gambling Market Size (2021-2032)
- 10.2 Asia Online Gambling Market Size by Type
- 10.2.1 Asia Online Gambling Market Size by Type (2021-2026)
- 10.2.2 Asia Online Gambling Market Size by Type (2027-2032)
- 10.2.3 Asia Online Gambling Market Share by Type (2021-2032)
- 10.3 Asia Online Gambling Market Size by Application
- 10.3.1 Asia Online Gambling Market Size by Application (2021-2026)
- 10.3.2 Asia Online Gambling Market Size by Application (2027-2032)
- 10.3.3 Asia Online Gambling Market Share by Application (2021-2032)
- 10.4 Asia Online Gambling Market Size by Country
- 10.4.1 Asia Online Gambling Market Size by Country (2021 VS 2025 VS 2032)
- 10.4.2 Asia Online Gambling Market Size by Country (2021-2026)
- 10.4.3 Asia Online Gambling Market Size by Country (2027-2032)
- 10.4.4 Asia Online Gambling Market Share by Country (2021-2032)
- 10.4.5 Japan
- 10.4.6 South Korea
- 10.4.7 Taiwan
- 10.4.8 Southeast Asia
- 10.4.9 India
- 10.4.10 Australia
11 South America, Middle East & Africa
- 11.1 South America, Middle East & Africa Online Gambling Market Size (2021-2032)
- 11.2 South America, Middle East & Africa Online Gambling Market Size by Type
- 11.2.1 South America, Middle East & Africa Online Gambling Market Size by Type (2021-2026)
- 11.2.2 South America, Middle East & Africa Online Gambling Market Size by Type (2027-2032)
- 11.2.3 South America, Middle East & Africa Online Gambling Market Share by Type (2021-2032)
- 11.3 South America, Middle East & Africa Online Gambling Market Size by Application
- 11.3.1 South America, Middle East & Africa Online Gambling Market Size by Application (2021-2026)
- 11.3.2 South America, Middle East & Africa Online Gambling Market Size by Application (2027-2032)
- 11.3.3 South America, Middle East & Africa Online Gambling Market Share by Application (2021-2032)
- 11.4 South America, Middle East & Africa Online Gambling Market Size by Country
- 11.4.1 South America, Middle East & Africa Online Gambling Market Size by Country (2021 VS 2025 VS 2032)
- 11.4.2 South America, Middle East & Africa Online Gambling Market Size by Country (2021-2026)
- 11.4.3 South America, Middle East & Africa Online Gambling Market Size by Country (2027-2032)
- 11.4.4 South America, Middle East & Africa Online Gambling Market Share by Country (2021-2032)
- 11.4.5 Brazil
- 11.4.6 South Africa
- 11.4.7 Saudi Arabia
- 11.4.8 Turkey
- 11.4.9 Argentina
- 11.4.9 UAE
- 11.4.9 Egypt
- 11.4.9 Chile
12 Concluding Insights
13 Appendix
- 13.1 Reasons for Doing This Study
- 13.2 Research Methodology
- 13.3 Research Process
- 13.4 Authors List of This Report
- 13.5 Data Source
- 13.5.1 Secondary Sources
- 13.5.2 Primary Sources
- 13.6 Disclaimer
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