APO Research

APO RESEARCH · REPORT

Game Recording Software

Selected research

Market Structure

Global Game Recording Software Market by Size, by Type, by Application, by Region, History and Forecast 2021-2032

Market perspective

The global Game Recording Software market was valued at US$ million in 2026 and is projected to reach US$ million by 2032, implying a CAGR of xx% over 2026-2032.

The US & Canada market for Game Recording Software is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.

The Europe market for Game Recording Software is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.

Read the full market overview

The Asia Pacific market for Game Recording Software is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.

The China market for Game Recording Software is projected to increase from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026-2032.

Leading global manufacturers of Game Recording Software include OBS, Fraps, Nvidia ShadowPlay, Action!, Windows 10 Game Bar, Plays.tv, Radeon/AMD ReLive, Bandicam and Screencast-O-Matic, among others. In 2025, the top three vendors together accounted for approximately % of global revenue.

Report Includes

This report provides an overview of the global Game Recording Software market and its size, analyzing global market trends based on historical revenue data for 2021-2025, estimates for 2026, and projected CAGRs through 2032.

The study covers key producers of Game Recording Software and revenue in major regions and countries, assesses future market potential, and highlights priority regions and countries for segmenting the market into sub-sectors, with country-specific market value data for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, the Middle East, Africa, and other countries.

The report also presents Game Recording Software revenue, market share, and industry ranking for the main manufacturers for 2021-2026, identifies the major stakeholders in the global market, and analyzes their competitive landscape and market positioning based on recent developments and segmental revenues.

In addition, the report analyzes segment data by Type and Application—covering revenue and growth rates—for 2021-2032, and evaluates and forecasts the Game Recording Software market size, projected growth trends, production technologies, key applications, and end-use industries.

Game Recording Software Segment by Company

OBS

Fraps

Nvidia ShadowPlay

Action!

Windows 10 Game Bar

Plays.tv

Radeon/AMD ReLive

Bandicam

Screencast-O-Matic

EaseUS RecExperts

Xbox Game Bar

ApowerREC

ShadowPlay

Xsplit

FBX

Gecata

Streamlabs

Medal

ZD Soft Screen

D3DGear

Beepa

D3DGear Technologies

ExKode

NVIDIA

Open Broadcaster Software

WM Capture

ZD Soft

Game Recording Software Segment by Type

On-premises

Cloud Based

Game Recording Software Segment by Application

Private Users

Commercial Users

Game Recording Software Segment by Region

North America

United States

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Spain

Netherlands

Switzerland

Sweden

Poland

Asia-Pacific

China

Japan

South Korea

India

Australia

Taiwan

Southeast Asia

South America

Brazil

Argentina

Chile

Middle East & Africa

Egypt

South Africa

Israel

Türkiye

GCC Countries

Study Objectives

1. To analyze and research the global status and future forecast, involving, production, value, consumption, growth rate (CAGR), market share, historical and forecast.

2. To present the key manufacturers, capacity, production, revenue, market share, and Recent Developments.

3. To split the breakdown data by regions, type, manufacturers, and Application.

4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.

5. To identify significant trends, drivers, influence factors in global and regions.

6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Game Recording Software market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

2. This report will help stakeholders to understand the global industry status and trends of Game Recording Software and provides them with information on key market drivers, restraints, challenges, and opportunities.

3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

4. This report stays updated with novel technology integration, features, and the latest developments in the market.

5. This report helps stakeholders to gain insights into which regions to target globally.

6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Game Recording Software.

7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. Revenue of Game Recording Software in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Analysis key trends, drivers, challenges, and opportunities within the global Game Recording Software industry.

Chapter 3: Detailed analysis of Game Recording Software companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Game Recording Softwarerevenue, gross margin, and recent development, etc.

Chapter 7: North America (US & Canada) by type, by application and by country, revenue for each segment.

Chapter 8: Europe by type, by application and by country, revenue for each segment.

Chapter 9: China by type, and by application, revenue for each segment.

Chapter 10: Asia (excluding China) by type, by application and by region, revenue for each segment.

Chapter 11: South America, Middle East & Africa by type, by application and by country, revenue for each segment.

Chapter 12: Concluding Insights of the report.

More report detail

Tables and figures
List of Tables Table 1. Global Game Recording Software Market Size Growth Rate by Type (US$ Million): 2021 VS 2025 VS 2032 Table 2. Key Players of On-premises Table 3. Key Players of Cloud Based Table 4. Global Game Recording Software Market Size Growth Rate by Application (US$ Million): 2021 VS 2025 VS 2032 Table 5. Key Players of Private Users Table 6. Key Players of Commercial Users Table 7. Global Game Recording Software Market Size Growth Rate (CAGR) by Region (US$ Million): 2021 VS 2025 VS 2032 Table 8. Global Game Recording Software Market Size by Region (2021-2026) & (US$ Million) Table 9. Global Game Recording Software Market Share by Region (2021-2026) Table 10. Global Game Recording Software Market Size by Region (2027-2032) & (US$ Million) Table 11. Global Game Recording Software Market Share by Region (2027-2032) Table 12. Game Recording Software Industry Trends Table 13. Game Recording Software Industry Drivers Table 14. Game Recording Software Industry Opportunities and Challenges Table 15. Game Recording Software Industry Restraints Table 16. Global Game Recording Software Revenue by Company (US$ Million) & (2021-2026) Table 17. Global Game Recording Software Revenue Market Share by Company (2021-2026) Table 18. Global Game Recording Software Players Revenue Ranking, 2024 VS 2025 VS 2026 Table 19. Global Game Recording Software Key Company Head Office and Area Served Table 20. Global Game Recording Software Company, Product Type & Application Table 21. Global Game Recording Software Company Establishment Date Table 22. Global Company Market Concentration Ratio (CR5 and HHI) Table 23. Global Game Recording Software by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue of 2025) Table 24. Global Game Recording Software Market Size by Type 2021 VS 2025 VS 2032 (US$ Million) Table 25. Global Game Recording Software Market Size by Type (2021-2026) & (US$ Million) Table 26. Global Game Recording Software Market Size by Type (2027-2032) & (US$ Million) Table 27. Global Game Recording Software Revenue Market Share by Type (2021-2026) Table 28. Global Game Recording Software Revenue Market Share by Type (2027-2032) Table 29. Global Game Recording Software Market Size by Application 2021 VS 2025 VS 2032 (US$ Million) Table 30. Global Game Recording Software Market Size by Application (2021-2026) & (US$ Million) Table 31. Global Game Recording Software Market Size by Application (2027-2032) & (US$ Million) Table 32. Global Game Recording Software Revenue Market Share by Application (2021-2026) Table 33. Global Game Recording Software Revenue Market Share by Application (2027-2032) Table 34. OBS Company Information Table 35. OBS Business Overview Table 36. OBS Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 37. OBS Game Recording Software Product Portfolio Table 38. OBS Recent Development Table 39. Fraps Company Information Table 40. Fraps Business Overview Table 41. Fraps Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 42. Fraps Game Recording Software Product Portfolio Table 43. Fraps Recent Development Table 44. Nvidia ShadowPlay Company Information Table 45. Nvidia ShadowPlay Business Overview Table 46. Nvidia ShadowPlay Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 47. Nvidia ShadowPlay Game Recording Software Product Portfolio Table 48. Nvidia ShadowPlay Recent Development Table 49. Action! Company Information Table 50. Action! Business Overview Table 51. Action! Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 52. Action! Game Recording Software Product Portfolio Table 53. Action! Recent Development Table 54. Windows 10 Game Bar Company Information Table 55. Windows 10 Game Bar Business Overview Table 56. Windows 10 Game Bar Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 57. Windows 10 Game Bar Game Recording Software Product Portfolio Table 58. Windows 10 Game Bar Recent Development Table 59. Plays.tv Company Information Table 60. Plays.tv Business Overview Table 61. Plays.tv Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 62. Plays.tv Game Recording Software Product Portfolio Table 63. Plays.tv Recent Development Table 64. Radeon/AMD ReLive Company Information Table 65. Radeon/AMD ReLive Business Overview Table 66. Radeon/AMD ReLive Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 67. Radeon/AMD ReLive Game Recording Software Product Portfolio Table 68. Radeon/AMD ReLive Recent Development Table 69. Bandicam Company Information Table 70. Bandicam Business Overview Table 71. Bandicam Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 72. Bandicam Game Recording Software Product Portfolio Table 73. Bandicam Recent Development Table 74. Screencast-O-Matic Company Information Table 75. Screencast-O-Matic Business Overview Table 76. Screencast-O-Matic Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 77. Screencast-O-Matic Game Recording Software Product Portfolio Table 78. Screencast-O-Matic Recent Development Table 79. EaseUS RecExperts Company Information Table 80. EaseUS RecExperts Business Overview Table 81. EaseUS RecExperts Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 82. EaseUS RecExperts Game Recording Software Product Portfolio Table 83. EaseUS RecExperts Recent Development Table 84. Xbox Game Bar Company Information Table 85. Xbox Game Bar Business Overview Table 86. Xbox Game Bar Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 87. Xbox Game Bar Game Recording Software Product Portfolio Table 88. Xbox Game Bar Recent Development Table 89. ApowerREC Company Information Table 90. ApowerREC Business Overview Table 91. ApowerREC Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 92. ApowerREC Game Recording Software Product Portfolio Table 93. ApowerREC Recent Development Table 94. ShadowPlay Company Information Table 95. ShadowPlay Business Overview Table 96. ShadowPlay Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 97. ShadowPlay Game Recording Software Product Portfolio Table 98. ShadowPlay Recent Development Table 99. Xsplit Company Information Table 100. Xsplit Business Overview Table 101. Xsplit Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 102. Xsplit Game Recording Software Product Portfolio Table 103. Xsplit Recent Development Table 104. FBX Company Information Table 105. FBX Business Overview Table 106. FBX Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 107. FBX Game Recording Software Product Portfolio Table 108. FBX Recent Development Table 109. Gecata Company Information Table 110. Gecata Business Overview Table 111. Gecata Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 112. Gecata Game Recording Software Product Portfolio Table 113. Gecata Recent Development Table 114. Streamlabs Company Information Table 115. Streamlabs Business Overview Table 116. Streamlabs Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 117. Streamlabs Game Recording Software Product Portfolio Table 118. Streamlabs Recent Development Table 119. Medal Company Information Table 120. Medal Business Overview Table 121. Medal Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 122. Medal Game Recording Software Product Portfolio Table 123. Medal Recent Development Table 124. ZD Soft Screen Company Information Table 125. ZD Soft Screen Business Overview Table 126. ZD Soft Screen Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 127. ZD Soft Screen Game Recording Software Product Portfolio Table 128. ZD Soft Screen Recent Development Table 129. D3DGear Company Information Table 130. D3DGear Business Overview Table 131. D3DGear Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 132. D3DGear Game Recording Software Product Portfolio Table 133. D3DGear Recent Development Table 134. Beepa Company Information Table 135. Beepa Business Overview Table 136. Beepa Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 137. Beepa Game Recording Software Product Portfolio Table 138. Beepa Recent Development Table 139. D3DGear Technologies Company Information Table 140. D3DGear Technologies Business Overview Table 141. D3DGear Technologies Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 142. D3DGear Technologies Game Recording Software Product Portfolio Table 143. D3DGear Technologies Recent Development Table 144. ExKode Company Information Table 145. ExKode Business Overview Table 146. ExKode Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 147. ExKode Game Recording Software Product Portfolio Table 148. ExKode Recent Development Table 149. NVIDIA Company Information Table 150. NVIDIA Business Overview Table 151. NVIDIA Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 152. NVIDIA Game Recording Software Product Portfolio Table 153. NVIDIA Recent Development Table 154. Open Broadcaster Software Company Information Table 155. Open Broadcaster Software Business Overview Table 156. Open Broadcaster Software Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 157. Open Broadcaster Software Game Recording Software Product Portfolio Table 158. Open Broadcaster Software Recent Development Table 159. WM Capture Company Information Table 160. WM Capture Business Overview Table 161. WM Capture Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 162. WM Capture Game Recording Software Product Portfolio Table 163. WM Capture Recent Development Table 164. ZD Soft Company Information Table 165. ZD Soft Business Overview Table 166. ZD Soft Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026) Table 167. ZD Soft Game Recording Software Product Portfolio Table 168. ZD Soft Recent Development Table 169. North America Game Recording Software Market Size by Type (2021-2026) & (US$ Million) Table 170. North America Game Recording Software Market Size by Type (2027-2032) & (US$ Million) Table 171. North America Game Recording Software Market Size by Application (2021-2026) & (US$ Million) Table 172. North America Game Recording Software Market Size by Application (2027-2032) & (US$ Million) Table 173. North America Game Recording Software Market Size by Country (2021 VS 2025 VS 2032) & (US$ Million) Table 174. North America Game Recording Software Market Size by Country (2021-2026) Table 175. North America Game Recording Software Market Size by Country (2027-2032) Table 176. Europe Game Recording Software Market Size by Type (2021-2026) & (US$ Million) Table 177. Europe Game Recording Software Market Size by Type (2027-2032) & (US$ Million) Table 178. Europe Game Recording Software Market Size by Application (2021-2026) & (US$ Million) Table 179. Europe Game Recording Software Market Size by Application (2027-2032) & (US$ Million) Table 180. Europe Game Recording Software Market Size by Country (2021 VS 2025 VS 2032) & (US$ Million) Table 181. Europe Game Recording Software Market Size by Country (2021-2026) Table 182. Europe Game Recording Software Market Size by Country (2027-2032) Table 183. China Game Recording Software Market Size by Type (2021-2026) & (US$ Million) Table 184. China Game Recording Software Market Size by Type (2027-2032) & (US$ Million) Table 185. China Game Recording Software Market Size by Application (2021-2026) & (US$ Million) Table 186. China Game Recording Software Market Size by Application (2027-2032) & (US$ Million) Table 187. Asia Game Recording Software Market Size by Type (2021-2026) & (US$ Million) Table 188. Asia Game Recording Software Market Size by Type (2027-2032) & (US$ Million) Table 189. Asia Game Recording Software Market Size by Application (2021-2026) & (US$ Million) Table 190. Asia Game Recording Software Market Size by Application (2027-2032) & (US$ Million) Table 191. Asia Game Recording Software Market Size by Country (2021 VS 2025 VS 2032) & (US$ Million) Table 192. Asia Game Recording Software Market Size by Country (2021-2026) Table 193. Asia Game Recording Software Market Size by Country (2027-2032) Table 194. South America, Middle East & Africa Game Recording Software Market Size by Type (2021-2026) & (US$ Million) Table 195. South America, Middle East & Africa Game Recording Software Market Size by Type (2027-2032) & (US$ Million) Table 196. South America, Middle East & Africa Game Recording Software Market Size by Application (2021-2026) & (US$ Million) Table 197. South America, Middle East & Africa Game Recording Software Market Size by Application (2027-2032) & (US$ Million) Table 198. South America, Middle East & Africa Game Recording Software Market Size by Country (2021 VS 2025 VS 2032) & (US$ Million) Table 199. South America, Middle East & Africa Game Recording Software Market Size by Country (2021-2026) Table 200. South America, Middle East & Africa Game Recording Software Market Size by Country (2027-2032) Table 201. Research Programs/Design for This Report Table 202. Authors List of This Report Table 203. Secondary Sources Table 204. Primary Sources List of Figures Figure 1. Game Recording Software Product Image Figure 2. Global Game Recording Software Market Size Growth Rate by Type, 2021 VS 2025 VS 2032 (US$ Million) Figure 3. Global Game Recording Software Market Share by Type: 2025 VS 2032 Figure 4. On-premises Image Figure 5. Cloud Based Image Figure 6. Global Game Recording Software Market Size Growth Rate by Application, 2021 VS 2025 VS 2032 (US$ Million) Figure 7. Global Game Recording Software Market Share by Application: 2025 VS 2032 Figure 8. Private Users Image Figure 9. Commercial Users Image Figure 10. Global Game Recording Software Market Size (US$ Million), 2021 VS 2025 VS 2032 Figure 11. Global Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 12. Global Game Recording Software Market Share by Region: 2025 VS 2032 Figure 13. Years Considered Figure 14. Global Game Recording Software Market Share by Players in 2025 Figure 15. Global Top 5 and 10 Game Recording Software Players Market Share by Revenue in 2025 Figure 16. Company Type (Tier 1, Tier 2, and Tier 3): 2021 VS 2025 Figure 17. Global Game Recording Software Market Size by Type (2021 VS 2025 VS 2032) & (US$ Million) Figure 18. Global Game Recording Software Revenue Market Share by Type (2021-2032) Figure 19. Global Game Recording Software Market Size by Application (2021 VS 2025 VS 2032) & (US$ Million) Figure 20. Global Game Recording Software Revenue Market Share by Application (2021-2032) Figure 21. North America Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 22. North America Game Recording Software Market Share by Type (2021-2032) Figure 23. North America Game Recording Software Market Share by Application (2021-2032) Figure 24. North America Game Recording Software Market Share by Country (2021-2032) Figure 25. United States Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 26. Canada Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 27. Mexico Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 28. Europe Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 29. Europe Game Recording Software Market Share by Type (2021-2032) Figure 30. Europe Game Recording Software Market Share by Application (2021-2032) Figure 31. Europe Game Recording Software Market Share by Country (2021-2032) Figure 32. Germany Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 33. France Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 34. U.K. Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 35. Italy Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 36. Russia Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 37. Nordic Countries Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 38. China Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 39. China Game Recording Software Market Share by Type (2021-2032) Figure 40. China Game Recording Software Market Share by Application (2021-2032) Figure 41. Asia Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 42. Asia Game Recording Software Market Share by Type (2021-2032) Figure 43. Asia Game Recording Software Market Share by Application (2021-2032) Figure 44. Asia Game Recording Software Market Share by Country (2021-2032) Figure 45. Japan Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 46. South Korea Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 47. Taiwan Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 48. Southeast Asia Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 49. India Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 50. Australia Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 51. South America, Middle East & Africa Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 52. South America, Middle East & Africa Game Recording Software Market Share by Type (2021-2032) Figure 53. South America, Middle East & Africa Game Recording Software Market Share by Application (2021-2032) Figure 54. South America, Middle East & Africa Game Recording Software Market Share by Country (2021-2032) Figure 55. Brazil Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 56. South Africa Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 57. Saudi Arabia Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 58. Turkey Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 59. Argentina Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 60. UAE Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 61. Egypt Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 62. Chile Game Recording Software Market Size (2021-2032) & (US$ Million) Figure 63. Research Process Figure 64. Key Executives Interviewed

Scope & coverage.

Types
  • On-premises
  • Cloud Based
Applications
  • Private Users
  • Commercial Users
Companies covered
  • OBS
  • Fraps
  • Nvidia ShadowPlay
  • Action!
  • Windows 10 Game Bar
  • Plays.tv
  • Radeon/AMD ReLive
  • Bandicam
  • Screencast-O-Matic
  • EaseUS RecExperts
  • Xbox Game Bar
  • ApowerREC
  • ShadowPlay
  • Xsplit
  • FBX
  • Gecata
  • Streamlabs
  • Medal
  • ZD Soft Screen
  • D3DGear
  • Beepa
  • D3DGear Technologies
  • ExKode
  • NVIDIA
  • Open Broadcaster Software
  • WM Capture
  • ZD Soft

Inside the report.

1 Market Overview
  1. 1.1 Product Definition
  2. 1.2 Market Analysis by Type
  3. 1.2.1 Global Game Recording Software Market Size Growth Rate by Type: 2021 VS 2025 VS 2032
  4. 1.2.2 On-premises
  5. 1.2.3 Cloud Based
  6. 1.3 Market Analysis by Application
  7. 1.3.1 Global Game Recording Software Market Size Growth Rate by Application: 2021 VS 2025 VS 2032
  8. 1.3.2 Private Users
  9. 1.3.3 Commercial Users
  10. 1.4 Global Market Growth Prospects
  11. 1.5 Global Game Recording Software Growth Trends by Region
  12. 1.5.1 Global Game Recording Software Market Size by Region: 2021 VS 2025 VS 2032
  13. 1.5.2 Game Recording Software Market Size by Region (2021-2026)
  14. 1.5.3 Game Recording Software Market Size by Region (2027-2032)
  15. 1.6 Assumptions and Limitations
  16. 1.7 Study Goals and Objectives
  17. 1.8 Years Considered
2 Global Game Recording Software Market Dynamics
  1. 2.1 Game Recording Software Industry Trends
  2. 2.2 Game Recording Software Industry Drivers
  3. 2.3 Game Recording Software Industry Opportunities and Challenges
  4. 2.4 Game Recording Software Industry Restraints
3 Competitive Landscape by Company
  1. 3.1 Global Game Recording Software Revenue by Company (2021-2026)
  2. 3.2 Global Game Recording Software Players Revenue Ranking, 2024 VS 2025 VS 2026
  3. 3.3 Global Game Recording Software Key Company Head office and Area Served
  4. 3.4 Global Game Recording Software Company, Product Type & Application
  5. 3.5 Global Game Recording Software Company Establishment Date
  6. 3.6 Market Competitive Analysis
  7. 3.6.1 Global Game Recording Software Market CR5 and HHI
  8. 3.6.2 Global Top 5 and 10 Game Recording Software Players Market Share by Revenue in 2025
  9. 3.6.3 2025 Game Recording Software Tier 1, Tier 2, and Tier 3
4 Game Recording Software Market by Type
  1. 4.1 Global Game Recording Software Market Size by Type (2021 VS 2025 VS 2032)
  2. 4.2 Global Game Recording Software Market Size by Type (2021-2032)
  3. 4.3 Global Game Recording Software Market Size Share by Type (2021-2032)
5 Game Recording Software Market by Application
  1. 5.1 Global Game Recording Software Market Size by Application (2021 VS 2025 VS 2032)
  2. 5.2 Global Game Recording Software Market Size by Application (2021-2032)
  3. 5.3 Global Game Recording Software Market Size Share by Application (2021-2032)
6 Company Profiles
  1. 6.1 OBS
  2. 6.1.1 OBS Company Information
  3. 6.1.2 OBS Business Overview
  4. 6.1.3 OBS Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  5. 6.1.4 OBS Game Recording Software Product Portfolio
  6. 6.1.5 OBS Recent Developments
  7. 6.2 Fraps
  8. 6.2.1 Fraps Company Information
  9. 6.2.2 Fraps Business Overview
  10. 6.2.3 Fraps Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  11. 6.2.4 Fraps Game Recording Software Product Portfolio
  12. 6.2.5 Fraps Recent Developments
  13. 6.3 Nvidia ShadowPlay
  14. 6.3.1 Nvidia ShadowPlay Company Information
  15. 6.3.2 Nvidia ShadowPlay Business Overview
  16. 6.3.3 Nvidia ShadowPlay Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  17. 6.3.4 Nvidia ShadowPlay Game Recording Software Product Portfolio
  18. 6.3.5 Nvidia ShadowPlay Recent Developments
  19. 6.4 Action!
  20. 6.4.1 Action! Company Information
  21. 6.4.2 Action! Business Overview
  22. 6.4.3 Action! Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  23. 6.4.4 Action! Game Recording Software Product Portfolio
  24. 6.4.5 Action! Recent Developments
  25. 6.5 Windows 10 Game Bar
  26. 6.5.1 Windows 10 Game Bar Company Information
  27. 6.5.2 Windows 10 Game Bar Business Overview
  28. 6.5.3 Windows 10 Game Bar Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  29. 6.5.4 Windows 10 Game Bar Game Recording Software Product Portfolio
  30. 6.5.5 Windows 10 Game Bar Recent Developments
  31. 6.6 Plays.tv
  32. 6.6.1 Plays.tv Company Information
  33. 6.6.2 Plays.tv Business Overview
  34. 6.6.3 Plays.tv Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  35. 6.6.4 Plays.tv Game Recording Software Product Portfolio
  36. 6.6.5 Plays.tv Recent Developments
  37. 6.7 Radeon/AMD ReLive
  38. 6.7.1 Radeon/AMD ReLive Company Information
  39. 6.7.2 Radeon/AMD ReLive Business Overview
  40. 6.7.3 Radeon/AMD ReLive Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  41. 6.7.4 Radeon/AMD ReLive Game Recording Software Product Portfolio
  42. 6.7.5 Radeon/AMD ReLive Recent Developments
  43. 6.8 Bandicam
  44. 6.8.1 Bandicam Company Information
  45. 6.8.2 Bandicam Business Overview
  46. 6.8.3 Bandicam Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  47. 6.8.4 Bandicam Game Recording Software Product Portfolio
  48. 6.8.5 Bandicam Recent Developments
  49. 6.9 Screencast-O-Matic
  50. 6.9.1 Screencast-O-Matic Company Information
  51. 6.9.2 Screencast-O-Matic Business Overview
  52. 6.9.3 Screencast-O-Matic Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  53. 6.9.4 Screencast-O-Matic Game Recording Software Product Portfolio
  54. 6.9.5 Screencast-O-Matic Recent Developments
  55. 6.10 EaseUS RecExperts
  56. 6.10.1 EaseUS RecExperts Company Information
  57. 6.10.2 EaseUS RecExperts Business Overview
  58. 6.10.3 EaseUS RecExperts Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  59. 6.10.4 EaseUS RecExperts Game Recording Software Product Portfolio
  60. 6.10.5 EaseUS RecExperts Recent Developments
  61. 6.11 Xbox Game Bar
  62. 6.11.1 Xbox Game Bar Company Information
  63. 6.11.2 Xbox Game Bar Business Overview
  64. 6.11.3 Xbox Game Bar Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  65. 6.11.4 Xbox Game Bar Game Recording Software Product Portfolio
  66. 6.11.5 Xbox Game Bar Recent Developments
  67. 6.12 ApowerREC
  68. 6.12.1 ApowerREC Company Information
  69. 6.12.2 ApowerREC Business Overview
  70. 6.12.3 ApowerREC Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  71. 6.12.4 ApowerREC Game Recording Software Product Portfolio
  72. 6.12.5 ApowerREC Recent Developments
  73. 6.13 ShadowPlay
  74. 6.13.1 ShadowPlay Company Information
  75. 6.13.2 ShadowPlay Business Overview
  76. 6.13.3 ShadowPlay Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  77. 6.13.4 ShadowPlay Game Recording Software Product Portfolio
  78. 6.13.5 ShadowPlay Recent Developments
  79. 6.14 Xsplit
  80. 6.14.1 Xsplit Company Information
  81. 6.14.2 Xsplit Business Overview
  82. 6.14.3 Xsplit Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  83. 6.14.4 Xsplit Game Recording Software Product Portfolio
  84. 6.14.5 Xsplit Recent Developments
  85. 6.15 FBX
  86. 6.15.1 FBX Company Information
  87. 6.15.2 FBX Business Overview
  88. 6.15.3 FBX Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  89. 6.15.4 FBX Game Recording Software Product Portfolio
  90. 6.15.5 FBX Recent Developments
  91. 6.16 Gecata
  92. 6.16.1 Gecata Company Information
  93. 6.16.2 Gecata Business Overview
  94. 6.16.3 Gecata Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  95. 6.16.4 Gecata Game Recording Software Product Portfolio
  96. 6.16.5 Gecata Recent Developments
  97. 6.17 Streamlabs
  98. 6.17.1 Streamlabs Company Information
  99. 6.17.2 Streamlabs Business Overview
  100. 6.17.3 Streamlabs Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  101. 6.17.4 Streamlabs Game Recording Software Product Portfolio
  102. 6.17.5 Streamlabs Recent Developments
  103. 6.18 Medal
  104. 6.18.1 Medal Company Information
  105. 6.18.2 Medal Business Overview
  106. 6.18.3 Medal Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  107. 6.18.4 Medal Game Recording Software Product Portfolio
  108. 6.18.5 Medal Recent Developments
  109. 6.19 ZD Soft Screen
  110. 6.19.1 ZD Soft Screen Company Information
  111. 6.19.2 ZD Soft Screen Business Overview
  112. 6.19.3 ZD Soft Screen Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  113. 6.19.4 ZD Soft Screen Game Recording Software Product Portfolio
  114. 6.19.5 ZD Soft Screen Recent Developments
  115. 6.20 D3DGear
  116. 6.20.1 D3DGear Company Information
  117. 6.20.2 D3DGear Business Overview
  118. 6.20.3 D3DGear Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  119. 6.20.4 D3DGear Game Recording Software Product Portfolio
  120. 6.20.5 D3DGear Recent Developments
  121. 6.21 Beepa
  122. 6.21.1 Beepa Company Information
  123. 6.21.2 Beepa Business Overview
  124. 6.21.3 Beepa Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  125. 6.21.4 Beepa Game Recording Software Product Portfolio
  126. 6.21.5 Beepa Recent Developments
  127. 6.22 D3DGear Technologies
  128. 6.22.1 D3DGear Technologies Company Information
  129. 6.22.2 D3DGear Technologies Business Overview
  130. 6.22.3 D3DGear Technologies Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  131. 6.22.4 D3DGear Technologies Game Recording Software Product Portfolio
  132. 6.22.5 D3DGear Technologies Recent Developments
  133. 6.23 ExKode
  134. 6.23.1 ExKode Company Information
  135. 6.23.2 ExKode Business Overview
  136. 6.23.3 ExKode Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  137. 6.23.4 ExKode Game Recording Software Product Portfolio
  138. 6.23.5 ExKode Recent Developments
  139. 6.24 NVIDIA
  140. 6.24.1 NVIDIA Company Information
  141. 6.24.2 NVIDIA Business Overview
  142. 6.24.3 NVIDIA Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  143. 6.24.4 NVIDIA Game Recording Software Product Portfolio
  144. 6.24.5 NVIDIA Recent Developments
  145. 6.25 Open Broadcaster Software
  146. 6.25.1 Open Broadcaster Software Company Information
  147. 6.25.2 Open Broadcaster Software Business Overview
  148. 6.25.3 Open Broadcaster Software Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  149. 6.25.4 Open Broadcaster Software Game Recording Software Product Portfolio
  150. 6.25.5 Open Broadcaster Software Recent Developments
  151. 6.26 WM Capture
  152. 6.26.1 WM Capture Company Information
  153. 6.26.2 WM Capture Business Overview
  154. 6.26.3 WM Capture Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  155. 6.26.4 WM Capture Game Recording Software Product Portfolio
  156. 6.26.5 WM Capture Recent Developments
  157. 6.27 ZD Soft
  158. 6.27.1 ZD Soft Company Information
  159. 6.27.2 ZD Soft Business Overview
  160. 6.27.3 ZD Soft Game Recording Software Revenue and Gross Margin (US$ Million) & (2021-2026)
  161. 6.27.4 ZD Soft Game Recording Software Product Portfolio
  162. 6.27.5 ZD Soft Recent Developments
7 North America
  1. 7.1 North America Game Recording Software Market Size (2021-2032)
  2. 7.2 North America Game Recording Software Market Size by Type
  3. 7.2.1 North America Game Recording Software Market Size by Type (2021-2026)
  4. 7.2.2 North America Game Recording Software Market Size by Type (2027-2032)
  5. 7.2.3 North America Game Recording Software Market Share by Type (2021-2032)
  6. 7.3 North America Game Recording Software Market Size by Application
  7. 7.3.1 North America Game Recording Software Market Size by Application (2021-2026)
  8. 7.3.2 North America Game Recording Software Market Size by Application (2027-2032)
  9. 7.3.3 North America Game Recording Software Market Share by Application (2021-2032)
  10. 7.4 North America Game Recording Software Market Size by Country
  11. 7.4.1 North America Game Recording Software Market Size by Country (2021 VS 2025 VS 2032)
  12. 7.4.2 North America Game Recording Software Market Size by Country (2021-2026)
  13. 7.4.3 North America Game Recording Software Market Size by Country (2027-2032)
  14. 7.4.4 North America Game Recording Software Market Share by Country (2021-2032)
  15. 7.4.5 United States
  16. 7.4.6 Canada
  17. 7.4.7 Mexico
8 Europe
  1. 8.1 Europe Game Recording Software Market Size (2021-2032)
  2. 8.2 Europe Game Recording Software Market Size by Type
  3. 8.2.1 Europe Game Recording Software Market Size by Type (2021-2026)
  4. 8.2.2 Europe Game Recording Software Market Size by Type (2027-2032)
  5. 8.2.3 Europe Game Recording Software Market Share by Type (2021-2032)
  6. 8.3 Europe Game Recording Software Market Size by Application
  7. 8.3.1 Europe Game Recording Software Market Size by Application (2021-2026)
  8. 8.3.2 Europe Game Recording Software Market Size by Application (2027-2032)
  9. 8.3.3 Europe Game Recording Software Market Share by Application (2021-2032)
  10. 8.4 Europe Game Recording Software Market Size by Country
  11. 8.4.1 Europe Game Recording Software Market Size by Country (2021 VS 2025 VS 2032)
  12. 8.4.2 Europe Game Recording Software Market Size by Country (2021-2026)
  13. 8.4.3 Europe Game Recording Software Market Size by Country (2027-2032)
  14. 8.4.4 Europe Game Recording Software Market Share by Country (2021-2032)
  15. 8.4.5 Germany
  16. 8.4.6 France
  17. 8.4.7 U.K.
  18. 8.4.8 Italy
  19. 8.4.9 Russia
  20. 8.4.10 Nordic Countries
9 China
  1. 9.1 China Game Recording Software Market Size (2021-2032)
  2. 9.2 China Game Recording Software Market Size by Type
  3. 9.2.1 China Game Recording Software Market Size by Type (2021-2026)
  4. 9.2.2 China Game Recording Software Market Size by Type (2027-2032)
  5. 9.2.3 China Game Recording Software Market Share by Type (2021-2032)
  6. 9.3 China Game Recording Software Market Size by Application
  7. 9.3.1 China Game Recording Software Market Size by Application (2021-2026)
  8. 9.3.2 China Game Recording Software Market Size by Application (2027-2032)
  9. 9.3.3 China Game Recording Software Market Share by Application (2021-2032)
10 Asia (Excluding China)
  1. 10.1 Asia Game Recording Software Market Size (2021-2032)
  2. 10.2 Asia Game Recording Software Market Size by Type
  3. 10.2.1 Asia Game Recording Software Market Size by Type (2021-2026)
  4. 10.2.2 Asia Game Recording Software Market Size by Type (2027-2032)
  5. 10.2.3 Asia Game Recording Software Market Share by Type (2021-2032)
  6. 10.3 Asia Game Recording Software Market Size by Application
  7. 10.3.1 Asia Game Recording Software Market Size by Application (2021-2026)
  8. 10.3.2 Asia Game Recording Software Market Size by Application (2027-2032)
  9. 10.3.3 Asia Game Recording Software Market Share by Application (2021-2032)
  10. 10.4 Asia Game Recording Software Market Size by Country
  11. 10.4.1 Asia Game Recording Software Market Size by Country (2021 VS 2025 VS 2032)
  12. 10.4.2 Asia Game Recording Software Market Size by Country (2021-2026)
  13. 10.4.3 Asia Game Recording Software Market Size by Country (2027-2032)
  14. 10.4.4 Asia Game Recording Software Market Share by Country (2021-2032)
  15. 10.4.5 Japan
  16. 10.4.6 South Korea
  17. 10.4.7 Taiwan
  18. 10.4.8 Southeast Asia
  19. 10.4.9 India
  20. 10.4.10 Australia
11 South America, Middle East & Africa
  1. 11.1 South America, Middle East & Africa Game Recording Software Market Size (2021-2032)
  2. 11.2 South America, Middle East & Africa Game Recording Software Market Size by Type
  3. 11.2.1 South America, Middle East & Africa Game Recording Software Market Size by Type (2021-2026)
  4. 11.2.2 South America, Middle East & Africa Game Recording Software Market Size by Type (2027-2032)
  5. 11.2.3 South America, Middle East & Africa Game Recording Software Market Share by Type (2021-2032)
  6. 11.3 South America, Middle East & Africa Game Recording Software Market Size by Application
  7. 11.3.1 South America, Middle East & Africa Game Recording Software Market Size by Application (2021-2026)
  8. 11.3.2 South America, Middle East & Africa Game Recording Software Market Size by Application (2027-2032)
  9. 11.3.3 South America, Middle East & Africa Game Recording Software Market Share by Application (2021-2032)
  10. 11.4 South America, Middle East & Africa Game Recording Software Market Size by Country
  11. 11.4.1 South America, Middle East & Africa Game Recording Software Market Size by Country (2021 VS 2025 VS 2032)
  12. 11.4.2 South America, Middle East & Africa Game Recording Software Market Size by Country (2021-2026)
  13. 11.4.3 South America, Middle East & Africa Game Recording Software Market Size by Country (2027-2032)
  14. 11.4.4 South America, Middle East & Africa Game Recording Software Market Share by Country (2021-2032)
  15. 11.4.5 Brazil
  16. 11.4.6 South Africa
  17. 11.4.7 Saudi Arabia
  18. 11.4.8 Turkey
  19. 11.4.9 Argentina
  20. 11.4.9 UAE
  21. 11.4.9 Egypt
  22. 11.4.9 Chile
12 Concluding Insights
    13 Appendix
    1. 13.1 Reasons for Doing This Study
    2. 13.2 Research Methodology
    3. 13.3 Research Process
    4. 13.4 Authors List of This Report
    5. 13.5 Data Source
    6. 13.5.1 Secondary Sources
    7. 13.5.2 Primary Sources
    8. 13.6 Disclaimer

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