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Industry Research
Gambling Games Equipment Industry Research Report 2026
Market perspective
The global Gambling Games Equipment market was valued at US$ million in 2025 and is projected to reach US$ million by 2032, implying a CAGR of % over 2026–2032.
The North America market for Gambling Games Equipment is projected to increase from US$ million in 2026 to US$ million by 2032, corresponding to a CAGR of % over 2026–2032.
The Europe market for Gambling Games Equipment is projected to rise from US$ million in 2026 to US$ million by 2032, registering a CAGR of % over 2026–2032.
Read the full market overview
The Asia Pacific market for Gambling Games Equipment is expected to grow from US$ million in 2026 to US$ million by 2032, at a CAGR of % over 2026–2032.
Leading global manufacturers of Gambling Games Equipment include Abbiati Casino Equipment S.r.l., AGS LLC, Ainsworth Game Technology Limited, Angel Group Co., Ltd., Aristocrat Leisure Limited, Aruze Gaming Technologies Co., Ltd., CTC Holdings, Euro Games Technology Ltd. and Everi Holdings Inc., among others. In 2025, the top three vendors together accounted for approximately % of global revenue.
Report Scope
This report quantifies the global Gambling Games Equipment market in terms of revenue (US$ million) and, where applicable, sales volume (k units), using 2025 as the base year and providing annual historical and forecast data for 2021–2032.
It standardizes definitions of Types and Applications, harmonizes vendor attribution, and presents comparable time series by company, Type, Application, and region/country, including indicative price bands (US$/k units) and concentration ratios (CR5/CR10).
The outputs are intended to support strategy development, budgeting, and performance benchmarking for brand owners, manufacturers, retailers, channel partners, and investors; data are structured with consistent units and fields to facilitate integration into internal FP&A and BI systems.
Key Companies & Market Share Insights
This section profiles leading manufacturers, combining 2021–2025 results with a 2026–2032 outlook. It reports revenue, market share, price bands, product and application mix, regional and channel mix, and key developments (M&A, capacity additions, certifications). It also provides global revenue, average price, and—where applicable—sales volume by manufacturer, and calculates CR5/CR10 and rank changes to support comparative benchmarking.
Gambling Games Equipment Market by Company
Abbiati Casino Equipment S.r.l.
AGS LLC
Ainsworth Game Technology Limited
Angel Group Co., Ltd.
Aristocrat Leisure Limited
Aruze Gaming Technologies Co., Ltd.
CTC Holdings
Euro Games Technology Ltd.
Everi Holdings Inc.
GameBridge Casino Equipment
Gaming Technologies
Incredible Technologies, Inc.
Inspired Entertainment, Inc.
International Game Technology PLC
Jackpot Digital, Inc.
Konami Gaming Inc.
Matsui Gaming Machine CO.,LTD.
New Vision Gaming
NOVOMATIC AG
R. Franco technologies, S.L.U.
TCS John Huxley Europe Ltd.
Gambling Games Equipment Segment by Type
Slot Machines
Casino Tables
Video Poker Machines
Others
Gambling Games Equipment Segment by Application
Casino
Arcade Room
Others
Gambling Games Equipment Segment by Region
North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Colombia
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries
Key Drivers & Barriers
High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
Reasons to Buy This Report
1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Gambling Games Equipment market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Gambling Games Equipment and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Gambling Games Equipment.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Chapter Outline
Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc.), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Detailed analysis of Gambling Games Equipment manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 5: Production/output, value of Gambling Games Equipment by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 6: Consumption of Gambling Games Equipment in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 7: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 8: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 9: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 10: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 11: The main points and conclusions of the report.
More report detail
Tables and figures
Scope & coverage.
Types
- Slot Machines
- Casino Tables
- Video Poker Machines
- Others
Applications
- Casino
- Arcade Room
- Others
Companies covered
- Abbiati Casino Equipment S.r.l.
- AGS LLC
- Ainsworth Game Technology Limited
- Angel Group Co., Ltd.
- Aristocrat Leisure Limited
- Aruze Gaming Technologies Co., Ltd.
- CTC Holdings
- Euro Games Technology Ltd.
- Everi Holdings Inc.
- GameBridge Casino Equipment
- Gaming Technologies
- Incredible Technologies, Inc.
- Inspired Entertainment, Inc.
- International Game Technology PLC
- Jackpot Digital, Inc.
- Konami Gaming Inc.
- Matsui Gaming Machine CO.,LTD.
- New Vision Gaming
- NOVOMATIC AG
- R. Franco technologies, S.L.U.
- TCS John Huxley Europe Ltd.
Inside the report.
1 Preface
- 1.1 Scope of Report
- 1.2 Reasons for Doing This Study
- 1.3 Research Methodology
- 1.4 Research Process
- 1.5 Data Source
- 1.5.1 Secondary Sources
- 1.5.2 Primary Sources
2 Market Overview
- 2.1 Product Definition
- 2.2 Global Market Growth Prospects
- 2.2.1 Global Gambling Games Equipment Market Size (2021-2032)
- 2.2.2 Global Gambling Games Equipment Sales (2021-2032)
- 2.2.3 Global Gambling Games Equipment Market Average Price (2021-2032)
- 2.3 Gambling Games Equipment by Type
- 2.3.1 Market Value Comparison by Type (2021 VS 2025 VS 2032) & (US$ Million)
- 2.3.2 Slot Machines
- 2.3.3 Casino Tables
- 2.3.4 Video Poker Machines
- 2.3.5 Others
- 2.4 Gambling Games Equipment by Application
- 2.4.1 Market Value Comparison by Application (2021 VS 2025 VS 2032)
- 2.4.2 Casino
- 2.4.3 Arcade Room
- 2.4.4 Others
3 Market Competitive Landscape by Manufacturers
- 3.1 Global Gambling Games Equipment Market Competitive Situation by Manufacturers (2021 Versus 2025)
- 3.2 Global Gambling Games Equipment Sales (k units) of Manufacturers (2021-2026)
- 3.3 Global Gambling Games Equipment Revenue of Manufacturers (2021-2026)
- 3.4 Global Gambling Games Equipment Average Price by Manufacturers (2021-2026)
- 3.5 Global Gambling Games Equipment Industry Ranking, 2024 VS 2025 VS 2026
- 3.6 Global Manufacturers of Gambling Games Equipment, Manufacturing Sites & Headquarters
- 3.7 Global Manufacturers of Gambling Games Equipment, Product Type & Application
- 3.8 Global Manufacturers of Gambling Games Equipment, Established Date
- 3.9 Global Gambling Games Equipment Market CR5 and HHI
- 3.10 Global Manufacturers Mergers & Acquisition
4 Manufacturers Profiled
- 4.1 Abbiati Casino Equipment S.r.l.
- 4.1.1 Abbiati Casino Equipment S.r.l. Company Information
- 4.1.2 Abbiati Casino Equipment S.r.l. Business Overview
- 4.1.3 Abbiati Casino Equipment S.r.l. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.1.4 Abbiati Casino Equipment S.r.l. Gambling Games Equipment Product Portfolio
- 4.1.5 Abbiati Casino Equipment S.r.l. Recent Developments
- 4.2 AGS LLC
- 4.2.1 AGS LLC Company Information
- 4.2.2 AGS LLC Business Overview
- 4.2.3 AGS LLC Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.2.4 AGS LLC Gambling Games Equipment Product Portfolio
- 4.2.5 AGS LLC Recent Developments
- 4.3 Ainsworth Game Technology Limited
- 4.3.1 Ainsworth Game Technology Limited Company Information
- 4.3.2 Ainsworth Game Technology Limited Business Overview
- 4.3.3 Ainsworth Game Technology Limited Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.3.4 Ainsworth Game Technology Limited Gambling Games Equipment Product Portfolio
- 4.3.5 Ainsworth Game Technology Limited Recent Developments
- 4.4 Angel Group Co., Ltd.
- 4.4.1 Angel Group Co., Ltd. Company Information
- 4.4.2 Angel Group Co., Ltd. Business Overview
- 4.4.3 Angel Group Co., Ltd. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.4.4 Angel Group Co., Ltd. Gambling Games Equipment Product Portfolio
- 4.4.5 Angel Group Co., Ltd. Recent Developments
- 4.5 Aristocrat Leisure Limited
- 4.5.1 Aristocrat Leisure Limited Company Information
- 4.5.2 Aristocrat Leisure Limited Business Overview
- 4.5.3 Aristocrat Leisure Limited Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.5.4 Aristocrat Leisure Limited Gambling Games Equipment Product Portfolio
- 4.5.5 Aristocrat Leisure Limited Recent Developments
- 4.6 Aruze Gaming Technologies Co., Ltd.
- 4.6.1 Aruze Gaming Technologies Co., Ltd. Company Information
- 4.6.2 Aruze Gaming Technologies Co., Ltd. Business Overview
- 4.6.3 Aruze Gaming Technologies Co., Ltd. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.6.4 Aruze Gaming Technologies Co., Ltd. Gambling Games Equipment Product Portfolio
- 4.6.5 Aruze Gaming Technologies Co., Ltd. Recent Developments
- 4.7 CTC Holdings
- 4.7.1 CTC Holdings Company Information
- 4.7.2 CTC Holdings Business Overview
- 4.7.3 CTC Holdings Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.7.4 CTC Holdings Gambling Games Equipment Product Portfolio
- 4.7.5 CTC Holdings Recent Developments
- 4.8 Euro Games Technology Ltd.
- 4.8.1 Euro Games Technology Ltd. Company Information
- 4.8.2 Euro Games Technology Ltd. Business Overview
- 4.8.3 Euro Games Technology Ltd. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.8.4 Euro Games Technology Ltd. Gambling Games Equipment Product Portfolio
- 4.8.5 Euro Games Technology Ltd. Recent Developments
- 4.9 Everi Holdings Inc.
- 4.9.1 Everi Holdings Inc. Company Information
- 4.9.2 Everi Holdings Inc. Business Overview
- 4.9.3 Everi Holdings Inc. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.9.4 Everi Holdings Inc. Gambling Games Equipment Product Portfolio
- 4.9.5 Everi Holdings Inc. Recent Developments
- 4.10 GameBridge Casino Equipment
- 4.10.1 GameBridge Casino Equipment Company Information
- 4.10.2 GameBridge Casino Equipment Business Overview
- 4.10.3 GameBridge Casino Equipment Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.10.4 GameBridge Casino Equipment Gambling Games Equipment Product Portfolio
- 4.10.5 GameBridge Casino Equipment Recent Developments
- 4.11 Gaming Technologies
- 4.11.1 Gaming Technologies Company Information
- 4.11.2 Gaming Technologies Business Overview
- 4.11.3 Gaming Technologies Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.11.4 Gaming Technologies Gambling Games Equipment Product Portfolio
- 4.11.5 Gaming Technologies Recent Developments
- 4.12 Incredible Technologies, Inc.
- 4.12.1 Incredible Technologies, Inc. Company Information
- 4.12.2 Incredible Technologies, Inc. Business Overview
- 4.12.3 Incredible Technologies, Inc. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.12.4 Incredible Technologies, Inc. Gambling Games Equipment Product Portfolio
- 4.12.5 Incredible Technologies, Inc. Recent Developments
- 4.13 Inspired Entertainment, Inc.
- 4.13.1 Inspired Entertainment, Inc. Company Information
- 4.13.2 Inspired Entertainment, Inc. Business Overview
- 4.13.3 Inspired Entertainment, Inc. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.13.4 Inspired Entertainment, Inc. Gambling Games Equipment Product Portfolio
- 4.13.5 Inspired Entertainment, Inc. Recent Developments
- 4.14 International Game Technology PLC
- 4.14.1 International Game Technology PLC Company Information
- 4.14.2 International Game Technology PLC Business Overview
- 4.14.3 International Game Technology PLC Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.14.4 International Game Technology PLC Gambling Games Equipment Product Portfolio
- 4.14.5 International Game Technology PLC Recent Developments
- 4.15 Jackpot Digital, Inc.
- 4.15.1 Jackpot Digital, Inc. Company Information
- 4.15.2 Jackpot Digital, Inc. Business Overview
- 4.15.3 Jackpot Digital, Inc. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.15.4 Jackpot Digital, Inc. Gambling Games Equipment Product Portfolio
- 4.15.5 Jackpot Digital, Inc. Recent Developments
- 4.16 Konami Gaming Inc.
- 4.16.1 Konami Gaming Inc. Company Information
- 4.16.2 Konami Gaming Inc. Business Overview
- 4.16.3 Konami Gaming Inc. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.16.4 Konami Gaming Inc. Gambling Games Equipment Product Portfolio
- 4.16.5 Konami Gaming Inc. Recent Developments
- 4.17 Matsui Gaming Machine CO.,LTD.
- 4.17.1 Matsui Gaming Machine CO.,LTD. Company Information
- 4.17.2 Matsui Gaming Machine CO.,LTD. Business Overview
- 4.17.3 Matsui Gaming Machine CO.,LTD. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.17.4 Matsui Gaming Machine CO.,LTD. Gambling Games Equipment Product Portfolio
- 4.17.5 Matsui Gaming Machine CO.,LTD. Recent Developments
- 4.18 New Vision Gaming
- 4.18.1 New Vision Gaming Company Information
- 4.18.2 New Vision Gaming Business Overview
- 4.18.3 New Vision Gaming Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.18.4 New Vision Gaming Gambling Games Equipment Product Portfolio
- 4.18.5 New Vision Gaming Recent Developments
- 4.19 NOVOMATIC AG
- 4.19.1 NOVOMATIC AG Company Information
- 4.19.2 NOVOMATIC AG Business Overview
- 4.19.3 NOVOMATIC AG Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.19.4 NOVOMATIC AG Gambling Games Equipment Product Portfolio
- 4.19.5 NOVOMATIC AG Recent Developments
- 4.20 R. Franco technologies, S.L.U.
- 4.20.1 R. Franco technologies, S.L.U. Company Information
- 4.20.2 R. Franco technologies, S.L.U. Business Overview
- 4.20.3 R. Franco technologies, S.L.U. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.20.4 R. Franco technologies, S.L.U. Gambling Games Equipment Product Portfolio
- 4.20.5 R. Franco technologies, S.L.U. Recent Developments
- 4.21 TCS John Huxley Europe Ltd.
- 4.21.1 TCS John Huxley Europe Ltd. Company Information
- 4.21.2 TCS John Huxley Europe Ltd. Business Overview
- 4.21.3 TCS John Huxley Europe Ltd. Gambling Games Equipment Sales, Revenue and Gross Margin (2021-2026)
- 4.21.4 TCS John Huxley Europe Ltd. Gambling Games Equipment Product Portfolio
- 4.21.5 TCS John Huxley Europe Ltd. Recent Developments
5 Global Gambling Games Equipment Market Scenario by Region
- 5.1 Global Gambling Games Equipment Market Size by Region: 2021 VS 2025 VS 2032
- 5.2 Global Gambling Games Equipment Sales by Region: 2021-2032
- 5.2.1 Global Gambling Games Equipment Sales by Region: 2021-2026
- 5.2.2 Global Gambling Games Equipment Sales by Region: 2027-2032
- 5.3 Global Gambling Games Equipment Revenue by Region: 2021-2032
- 5.3.1 Global Gambling Games Equipment Revenue by Region: 2021-2026
- 5.3.2 Global Gambling Games Equipment Revenue by Region: 2027-2032
- 5.4 North America Gambling Games Equipment Market Facts & Figures by Country
- 5.4.1 North America Gambling Games Equipment Market Size by Country: 2021 VS 2025 VS 2032
- 5.4.2 North America Gambling Games Equipment Sales by Country (2021-2032)
- 5.4.3 North America Gambling Games Equipment Revenue by Country (2021-2032)
- 5.4.4 United States
- 5.4.5 Canada
- 5.4.6 Mexico
- 5.5 Europe Gambling Games Equipment Market Facts & Figures by Country
- 5.5.1 Europe Gambling Games Equipment Market Size by Country: 2021 VS 2025 VS 2032
- 5.5.2 Europe Gambling Games Equipment Sales by Country (2021-2032)
- 5.5.3 Europe Gambling Games Equipment Revenue by Country (2021-2032)
- 5.5.4 Germany
- 5.5.5 France
- 5.5.6 U.K.
- 5.5.7 Italy
- 5.5.8 Russia
- 5.5.9 Spain
- 5.5.10 Netherlands
- 5.5.11 Switzerland
- 5.5.12 Sweden
- 5.5.13 Poland
- 5.6 Asia Pacific Gambling Games Equipment Market Facts & Figures by Country
- 5.6.1 Asia Pacific Gambling Games Equipment Market Size by Country: 2021 VS 2025 VS 2032
- 5.6.2 Asia Pacific Gambling Games Equipment Sales by Country (2021-2032)
- 5.6.3 Asia Pacific Gambling Games Equipment Revenue by Country (2021-2032)
- 5.6.4 China
- 5.6.5 Japan
- 5.6.6 South Korea
- 5.6.7 India
- 5.6.8 Australia
- 5.6.9 Taiwan
- 5.6.10 Southeast Asia
- 5.7 South America Gambling Games Equipment Market Facts & Figures by Country
- 5.7.1 South America Gambling Games Equipment Market Size by Country: 2021 VS 2025 VS 2032
- 5.7.2 South America Gambling Games Equipment Sales by Country (2021-2032)
- 5.7.3 South America Gambling Games Equipment Revenue by Country (2021-2032)
- 5.7.4 Brazil
- 5.7.5 Argentina
- 5.7.6 Chile
- 5.7.7 Colombia
- 5.8 Middle East and Africa Gambling Games Equipment Market Facts & Figures by Country
- 5.8.1 Middle East and Africa Gambling Games Equipment Market Size by Country: 2021 VS 2025 VS 2032
- 5.8.2 Middle East and Africa Gambling Games Equipment Sales by Country (2021-2032)
- 5.8.3 Middle East and Africa Gambling Games Equipment Revenue by Country (2021-2032)
- 5.8.4 Egypt
- 5.8.5 South Africa
- 5.8.6 Israel
- 5.8.7 Türkiye
- 5.8.8 GCC Countries
6 Segment by Type
- 6.1 Global Gambling Games Equipment Sales by Type (2021-2032)
- 6.1.1 Global Gambling Games Equipment Sales by Type (2021-2032) & (k units)
- 6.1.2 Global Gambling Games Equipment Sales Market Share by Type (2021-2032)
- 6.2 Global Gambling Games Equipment Revenue by Type (2021-2032)
- 6.2.1 Global Gambling Games Equipment Sales by Type (2021-2032) & (US$ Million)
- 6.2.2 Global Gambling Games Equipment Revenue Market Share by Type (2021-2032)
- 6.3 Global Gambling Games Equipment Price by Type (2021-2032)
7 Segment by Application
- 7.1 Global Gambling Games Equipment Sales by Application (2021-2032)
- 7.1.1 Global Gambling Games Equipment Sales by Application (2021-2032) & (k units)
- 7.1.2 Global Gambling Games Equipment Sales Market Share by Application (2021-2032)
- 7.2 Global Gambling Games Equipment Revenue by Application (2021-2032)
- 7.2.1 Global Gambling Games Equipment Sales by Application (2021-2032) & (US$ Million)
- 7.2.2 Global Gambling Games Equipment Revenue Market Share by Application (2021-2032)
- 7.3 Global Gambling Games Equipment Price by Application (2021-2032)
8 Value Chain and Sales Channels Analysis of the Market
- 8.1 Gambling Games Equipment Value Chain Analysis
- 8.1.1 Gambling Games Equipment Key Raw Materials
- 8.1.2 Raw Materials Key Suppliers
- 8.1.3 Gambling Games Equipment Production Mode & Process
- 8.2 Gambling Games Equipment Sales Channels Analysis
- 8.2.1 Direct Comparison with Distribution Share
- 8.2.2 Gambling Games Equipment Distributors
- 8.2.3 Gambling Games Equipment Customers
9 Global Gambling Games Equipment Analyzing Market Dynamics
- 9.1 Gambling Games Equipment Industry Trends
- 9.2 Gambling Games Equipment Industry Drivers
- 9.3 Gambling Games Equipment Industry Opportunities and Challenges
- 9.4 Gambling Games Equipment Industry Restraints
10 Report Conclusion
11 Disclaimer
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